Difference between revisions of "Template:Weapon Stats Table/Melee"
(now shows materials as well) |
(vardefine:stufftags) |
||
Line 1: | Line 1: | ||
− | <includeonly><div><li style="display: inline-table;">{{#vardefine:HP|{{formatnum:{{Q|{{#var:name}}|Max Hit Points Base|100}}|R}}}} | + | <includeonly><div><li style="display: inline-table;"> |
+ | |||
+ | |||
+ | {| class="wikitable" | ||
+ | |+ Select which weapons you'd like to compare | ||
+ | |- | ||
+ | ! Feature !! Toggle | ||
+ | |- | ||
+ | | Attacks || <span style="color:#0645ad;" class="mw-collapsible mw-customtoggle-collapseMeleeTable" id="mw-customcollapsible-collapseMeleeTable">{{Cross}}</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-customtoggle-collapseMeleeTable" id="mw-customcollapsible-collapseMeleeTable">{{Check}}</span> | ||
+ | |- | ||
+ | |} | ||
+ | {{#if:{{#var:stufftags}}|[<span style="color:#0645ad;" class="mw-collapsible mw-customtoggle-collapseMeleeTableAwful" {{#vardefineecho:collapseID|id="mw-customcollapsible-collapseMeleeTableAwful"}}>Expand material</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-customtoggle-collapseMeleeTableAwful" {{#var:collapseID}}>Collapse material</span>]}} | ||
+ | [<span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-customtoggle-collapseMeleeTableQuality" id="mw-customcollapsible-collapseMeleeTableQuality">Expand quality</span><span style="color:#0645ad;" class="mw-collapsible mw-customtoggle-collapseMeleeTableQuality" id="mw-customcollapsible-collapseMeleeTableQuality">Collapse quality</span>] | ||
+ | |||
+ | {{#if:{{#var:stufftags}}|[<span style="color:#0645ad;" class="mw-collapsible mw-customtoggle-collapseMeleeTablePoor" {{#vardefineecho:collapseID|id="mw-customcollapsible-collapseMeleeTablePoor"}}>Expand material</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-customtoggle-collapseMeleeTablePoor" {{#var:collapseID}}>Collapse material</span>]}} | ||
+ | |||
+ | {{#if:{{#var:stufftags}}|[<span style="color:#0645ad;" class="mw-collapsible mw-customtoggle-collapseMeleeTableNormal" {{#vardefineecho:collapseID|id="mw-customcollapsible-collapseMeleeTableNormal"}}>Expand material</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-customtoggle-collapseMeleeTableNormal" {{#var:collapseID}}>Collapse material</span>]}} | ||
+ | |||
+ | {{#if:{{#var:stufftags}}|[<span style="color:#0645ad;" class="mw-collapsible mw-customtoggle-collapseMeleeTableGood" {{#vardefineecho:collapseID|id="mw-customcollapsible-collapseMeleeTableGood"}}>Expand material</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-customtoggle-collapseMeleeTableGood" {{#var:collapseID}}>Collapse material</span>]}} | ||
+ | |||
+ | {{#if:{{#var:stufftags}}|[<span style="color:#0645ad;" class="mw-collapsible mw-customtoggle-collapseMeleeTableExcellent" {{#vardefineecho:collapseID|id="mw-customcollapsible-collapseMeleeTableExcellent"}}>Expand material</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-customtoggle-collapseMeleeTableExcellent" {{#var:collapseID}}>Collapse material</span>]}} | ||
+ | |||
+ | {{#if:{{#var:stufftags}}|[<span style="color:#0645ad;" class="mw-collapsible mw-customtoggle-collapseMeleeTableMasterwork" {{#vardefineecho:collapseID|id="mw-customcollapsible-collapseMeleeTableMasterwork"}}>Expand material</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-customtoggle-collapseMeleeTableMasterwork" {{#var:collapseID}}>Collapse material</span>]}} | ||
+ | |||
+ | {{#if:{{#var:stufftags}}|[<span style="color:#0645ad;" class="mw-collapsible mw-customtoggle-collapseMeleeTableLegendary" {{#vardefineecho:collapseID|id="mw-customcollapsible-collapseMeleeTableLegendary"}}>Expand material</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-customtoggle-collapseMeleeTableLegendary" {{#var:collapseID}}>Collapse material</span>]}} | ||
+ | |||
+ | {{#vardefine:HP|{{formatnum:{{Q|{{#var:name}}|Max Hit Points Base|100}}|R}}}} | ||
{| {{STDT|sortable c_03 text-center}} | {| {{STDT|sortable c_03 text-center}} | ||
! {{#if: {{#vardefineecho:stufftags|{{lc:{{Q|{{#vardefineecho:name | {{{ 1 | {{PAGENAME}} }}} }}|Stuff Tags}} }} }}|colspan="2"}} style="vertical-align: middle;" | {{Icon Small|{{#var:name}}|32}} {{#var:name}} | ! {{#if: {{#vardefineecho:stufftags|{{lc:{{Q|{{#vardefineecho:name | {{{ 1 | {{PAGENAME}} }}} }}|Stuff Tags}} }} }}|colspan="2"}} style="vertical-align: middle;" | {{Icon Small|{{#var:name}}|32}} {{#var:name}} | ||
− | ! colspan="2" style="vertical-align: middle;" | | + | ! colspan="2" style="vertical-align: middle;" | |
<th {{#vardefineecho:collapseA|class="mw-collapsible mw-collapsed" id="mw-customcollapsible-collapseMeleeTable"}} style="border-style: none;" colspan="5">{{ucfirst:{{Q|{{#var:name}}|Attack 1 Part}}}} ([[Damage types#{{Q|{{#var:name}}|Attack 1 Type}}|{{Q|{{#var:name}}|Attack 1 Type}}]])</th><!-- | <th {{#vardefineecho:collapseA|class="mw-collapsible mw-collapsed" id="mw-customcollapsible-collapseMeleeTable"}} style="border-style: none;" colspan="5">{{ucfirst:{{Q|{{#var:name}}|Attack 1 Part}}}} ([[Damage types#{{Q|{{#var:name}}|Attack 1 Type}}|{{Q|{{#var:name}}|Attack 1 Type}}]])</th><!-- | ||
-->{{#if: {{Q|{{#var:name}}|Attack 2 Damage}} | | -->{{#if: {{Q|{{#var:name}}|Attack 2 Damage}} | | ||
Line 14: | Line 40: | ||
! rowspan="2" style="vertical-align: middle;" data-sort-type="number" | Value | ! rowspan="2" style="vertical-align: middle;" data-sort-type="number" | Value | ||
|- | |- | ||
− | <th data-sort-type="number" style="background-color:#d09c59; border:#a67d47 2px; border-style: none none solid none;"> Quality<br/> | + | <th data-sort-type="number" style="background-color:#d09c59; border:#a67d47 2px; border-style: none none solid none;"> Quality<br/> </th><!-- |
-->{{#if: {{#var:stufftags}} | | -->{{#if: {{#var:stufftags}} | | ||
<th data-sort-type="number" style="background-color:#d09c59; border:#a67d47 2px; border-style: none none solid none;"> Material </th> }} | <th data-sort-type="number" style="background-color:#d09c59; border:#a67d47 2px; border-style: none none solid none;"> Material </th> }} | ||
Line 44: | Line 70: | ||
}} | }} | ||
|- {{#vardefineecho:collapseQ|class="mw-collapsible" id="mw-customcollapsible-collapseMeleeTableQuality"}} | |- {{#vardefineecho:collapseQ|class="mw-collapsible" id="mw-customcollapsible-collapseMeleeTableQuality"}} | ||
− | ! style="text-align:left;" | {{#vardefineecho:quality|Awful | + | ! style="text-align:left;" | {{#vardefineecho:quality|Awful}} <!-- |
-->{{#if: {{#var:stufftags}} | {{!!}} style="text-align:left;" {{!}} {{Icon Small|{{#vardefineecho:defaultM|{{{2|Steel}}} }} }} [[{{#var:defaultM}}]] }} | -->{{#if: {{#var:stufftags}} | {{!!}} style="text-align:left;" {{!}} {{Icon Small|{{#vardefineecho:defaultM|{{{2|Steel}}} }} }} [[{{#var:defaultM}}]] }} | ||
| {{True Melee DPS Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{#var:defaultM}}}}|Awful}} | | {{True Melee DPS Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{#var:defaultM}}}}|Awful}} | ||
Line 85: | Line 111: | ||
}} | }} | ||
|- {{#var:collapseQ}} | |- {{#var:collapseQ}} | ||
− | ! style="text-align:left;" | {{#vardefineecho:quality|Poor | + | ! style="text-align:left;" | {{#vardefineecho:quality|Poor}}<!-- |
-->{{#if: {{#var:stufftags}} | {{!!}} style="text-align:left;" {{!}} {{Icon Small|{{#var:defaultM}}}} [[{{#var:defaultM}}]] }} | -->{{#if: {{#var:stufftags}} | {{!!}} style="text-align:left;" {{!}} {{Icon Small|{{#var:defaultM}}}} [[{{#var:defaultM}}]] }} | ||
| {{True Melee DPS Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{#var:defaultM}}}}|Poor}} | | {{True Melee DPS Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{#var:defaultM}}}}|Poor}} | ||
Line 126: | Line 152: | ||
}} | }} | ||
|- | |- | ||
− | ! style="text-align:left;" | {{#vardefineecho:quality|Normal | + | ! style="text-align:left;" | {{#vardefineecho:quality|Normal}} <!-- |
-->{{#if: {{#var:stufftags}} | {{!!}} style="text-align:left;" {{!}} {{Icon Small|{{#var:defaultM}}}} [[{{#var:defaultM}}]] }} | -->{{#if: {{#var:stufftags}} | {{!!}} style="text-align:left;" {{!}} {{Icon Small|{{#var:defaultM}}}} [[{{#var:defaultM}}]] }} | ||
| {{True Melee DPS Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{#var:defaultM}}}}|Normal}} | | {{True Melee DPS Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{#var:defaultM}}}}|Normal}} | ||
Line 167: | Line 193: | ||
}} | }} | ||
|- {{#var:collapseQ}} | |- {{#var:collapseQ}} | ||
− | ! style="text-align:left;" | {{#vardefineecho:quality|Good | + | ! style="text-align:left;" | {{#vardefineecho:quality|Good}} <!-- |
-->{{#if: {{#var:stufftags}} | {{!!}} style="text-align:left;" {{!}} {{Icon Small|{{#var:defaultM}}}} [[{{#var:defaultM}}]] }} | -->{{#if: {{#var:stufftags}} | {{!!}} style="text-align:left;" {{!}} {{Icon Small|{{#var:defaultM}}}} [[{{#var:defaultM}}]] }} | ||
| {{True Melee DPS Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{#var:defaultM}}}}|Good}} | | {{True Melee DPS Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{#var:defaultM}}}}|Good}} | ||
Line 208: | Line 234: | ||
}} | }} | ||
|- {{#var:collapseQ}} | |- {{#var:collapseQ}} | ||
− | ! style="text-align:left;" | {{#vardefineecho:quality|Excellent | + | ! style="text-align:left;" | {{#vardefineecho:quality|Excellent}} <!-- |
-->{{#if: {{#var:stufftags}} | {{!!}} style="text-align:left;" {{!}} {{Icon Small|{{#var:defaultM}}}} [[{{#var:defaultM}}]] }} | -->{{#if: {{#var:stufftags}} | {{!!}} style="text-align:left;" {{!}} {{Icon Small|{{#var:defaultM}}}} [[{{#var:defaultM}}]] }} | ||
| {{True Melee DPS Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{#var:defaultM}}}}|Excellent}} | | {{True Melee DPS Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{#var:defaultM}}}}|Excellent}} | ||
Line 249: | Line 275: | ||
}} | }} | ||
|- {{#var:collapseQ}} | |- {{#var:collapseQ}} | ||
− | ! style="text-align:left;" | {{#vardefineecho:quality|Masterwork | + | ! style="text-align:left;" | {{#vardefineecho:quality|Masterwork}} <!-- |
-->{{#if: {{#var:stufftags}} | {{!!}} style="text-align:left;" {{!}} {{Icon Small|{{#var:defaultM}}}} [[{{#var:defaultM}}]] }} | -->{{#if: {{#var:stufftags}} | {{!!}} style="text-align:left;" {{!}} {{Icon Small|{{#var:defaultM}}}} [[{{#var:defaultM}}]] }} | ||
| {{True Melee DPS Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{#var:defaultM}}}}|Masterwork}} | | {{True Melee DPS Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{#var:defaultM}}}}|Masterwork}} | ||
Line 290: | Line 316: | ||
}} | }} | ||
|- {{#var:collapseQ}} | |- {{#var:collapseQ}} | ||
− | ! style="text-align:left;" | {{#vardefineecho:quality|Legendary | + | ! style="text-align:left;" | {{#vardefineecho:quality|Legendary}} <!-- |
-->{{#if: {{#var:stufftags}} | {{!!}} style="text-align:left;" {{!}} {{Icon Small|{{#var:defaultM}}}} [[{{#var:defaultM}}]] }} | -->{{#if: {{#var:stufftags}} | {{!!}} style="text-align:left;" {{!}} {{Icon Small|{{#var:defaultM}}}} [[{{#var:defaultM}}]] }} | ||
| {{True Melee DPS Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{#var:defaultM}}}}|Legendary}} | | {{True Melee DPS Calculator|{{#var:name}}|{{#if:{{#var:stufftags}}|{{#var:defaultM}}}}|Legendary}} |
Revision as of 13:27, 2 January 2023
Summary
This template is part of the following system generating tables for all weapons:
- Template:Weapon Stats Table - Usually the template that should be called on normal pages. Creates the headers.
- Template:Weapon Stats Table/Ranged - Creates the table for ranged combat.
- Template:Weapon Stats Table/Ranged/Row - Creates the rows for the ranged combat table.
- Template:Weapon Stats Table/Melee - Creates the table for melee attacks.
- Template:Weapon Stats Table/Melee/Row - Creates the rows for the melee attacks table.
- Template:True Melee DPS Calculator - Does a lot of the calculations and defines essential variables for the /Melee/Row template.
- Template:Weapon Stats Table/Melee/Row - Creates the rows for the melee attacks table.
- Template:Weapon Stats Table/Ranged - Creates the table for ranged combat.
Usage
If you want to use this template specifically you can specify the weapon as the first parameter:
{{Weapon Stats Table/Melee|Longsword}}
Otherwise it will use the name of the page it's placed on:
{{Weapon Stats Table/Melee}}
Examples
Longsword
A weapon with quality and with materials:
{{Weapon Stats Table/Melee|Longsword}}
Deactivated since the page would be to big.
Persona monosword
A weapon with quality but without materials:
{{Weapon Stats Table/Melee|Persona monosword}}
Feature | Toggle |
---|---|
Attacks |
[Expand qualityCollapse quality]
Persona monosword | Handle (Blunt) | Point (Stab) | Edge (Cut) | HP | Value | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quality |
DPS[1] | AP[1] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | ||
Awful | 11.63 | 57.6% | 9.6 | 1.6s | 14.4% | 6 | 25% | 21.6 | 1.6s | 72% | 13.5 | 38% | 21.6 | 1.6s | 72% | 13.5 | 38% | 100 | 1500 |
Poor | 13.08 | 64.8% | 10.8 | 1.6s | 16.2% | 6.75 | 25% | 24.3 | 1.6s | 81% | 15.19 | 38% | 24.3 | 1.6s | 81% | 15.19 | 38% | 100 | 2250 |
Normal | 14.53 | 72% | 12 | 1.6s | 18% | 7.5 | 25% | 27 | 1.6s | 90% | 16.88 | 38% | 27 | 1.6s | 90% | 16.88 | 38% | 100 | 3000 |
Good | 15.98 | 79.2% | 13.2 | 1.6s | 19.8% | 8.25 | 25% | 29.7 | 1.6s | 99% | 18.56 | 38% | 29.7 | 1.6s | 99% | 18.56 | 38% | 100 | 3500 |
Excellent | 17.44 | 86.4% | 14.4 | 1.6s | 21.6% | 9 | 25% | 32.4 | 1.6s | 108% | 20.25 | 38% | 32.4 | 1.6s | 108% | 20.25 | 38% | 100 | 4000 |
Masterwork | 24.47 | 130.5% | 17.4 | 1.6s | 26.1% | 10.88 | 0% | 39.15 | 1.6s | 130.5% | 24.47 | 50% | 39.15 | 1.6s | 130.5% | 24.47 | 50% | 100 | 5000 |
Legendary | 27.84 | 148.5% | 19.8 | 1.6s | 29.7% | 12.38 | 0% | 44.55 | 1.6s | 148.5% | 27.84 | 50% | 44.55 | 1.6s | 148.5% | 27.84 | 50% | 100 | 6000 |
For the full effects of qualities, see Quality.
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the wielder - ↑ 2.0 2.1 2.2 Chance for attack to be selected, assuming only the weapon's attack verbs are considered. It may change depending on the melee verbs available to the wielder
Club
A weapon without quality but with materials:
{{Weapon Stats Table/Melee|Club}}
Feature | Toggle |
---|---|
Attacks |
[Expand qualityCollapse quality]
For the full effects of qualities, see Quality.
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the wielder - ↑ 2.0 2.1 Chance for attack to be selected, assuming only the weapon's attack verbs are considered. It may change depending on the melee verbs available to the wielder
Thrumbo horn
A weapon without quality and without materials:
{{Weapon Stats Table/Melee|Thrumbo horn}}
Feature | Toggle |
---|---|
Attacks |
[Expand materialCollapse material] [Expand qualityCollapse quality]
[Expand materialCollapse material]
[Expand materialCollapse material]
[Expand materialCollapse material]
[Expand materialCollapse material]
[Expand materialCollapse material]
[Expand materialCollapse material]
Thrumbo horn | Point (Stab) | Point (Scratch) | Base (Blunt) | HP | Value | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quality |
DPS[1] | AP[1] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | ||
Awful | 7.59 | 27.9% | 22.4 | 2.6s | 33.6% | 8.62 | 38% | 22.4 | 2.6s | 33.6% | 8.62 | 38% | 7.2 | 2s | 10.8% | 3.6 | 25% | 100 | 400 |
Poor | 8.54 | 31.39% | 25.2 | 2.6s | 37.8% | 9.69 | 38% | 25.2 | 2.6s | 37.8% | 9.69 | 38% | 8.1 | 2s | 12.15% | 4.05 | 25% | 100 | 600 |
Normal | 9.49 | 34.88% | 28 | 2.6s | 42% | 10.77 | 38% | 28 | 2.6s | 42% | 10.77 | 38% | 9 | 2s | 13.5% | 4.5 | 25% | 100 | 800 |
Good | 10.44 | 38.36% | 30.8 | 2.6s | 46.2% | 11.85 | 38% | 30.8 | 2.6s | 46.2% | 11.85 | 38% | 9.9 | 2s | 14.85% | 4.95 | 25% | 100 | 1000 |
Excellent | 11.39 | 41.85% | 33.6 | 2.6s | 50.4% | 12.92 | 38% | 33.6 | 2.6s | 50.4% | 12.92 | 38% | 10.8 | 2s | 16.2% | 5.4 | 25% | 100 | 1200 |
Masterwork | 13.76 | 50.57% | 40.6 | 2.6s | 60.9% | 15.62 | 38% | 40.6 | 2.6s | 60.9% | 15.62 | 38% | 13.05 | 2s | 19.575% | 6.53 | 25% | 100 | 2000 |
Legendary | 15.66 | 57.54% | 46.2 | 2.6s | 69.3% | 17.77 | 38% | 46.2 | 2.6s | 69.3% | 17.77 | 38% | 14.85 | 2s | 22.275% | 7.43 | 25% | 100 | 3800 |
For the full effects of qualities, see Quality.
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the wielder - ↑ 2.0 2.1 2.2 Chance for attack to be selected, assuming only the weapon's attack verbs are considered. It may change depending on the melee verbs available to the wielder
The above documentation is transcluded from Template:Weapon Stats Table/Melee/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |