Difference between revisions of "Dye"
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(made the table collapsible. Had issues with the row-/colspan. That's why it's so overly complicated) |
(Moved User:Harmonea's excellent table to a template.) Tag: Replaced |
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The below table attempts to catalog all the colors available. However, note that a different selection of colors is available for paint/hair/apparel, that each selection is ordered very differently, and that only the colors available as paint are named in-game.<!--at least, that I can tell--> | The below table attempts to catalog all the colors available. However, note that a different selection of colors is available for paint/hair/apparel, that each selection is ordered very differently, and that only the colors available as paint are named in-game.<!--at least, that I can tell--> | ||
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== Version history == | == Version history == |
Revision as of 03:21, 3 May 2023
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Dye
Dye extracted from a tinctoria plant. It can be transformed into various colors to dye apparel.
Base Stats
- Type
- Resources – Plant matter
- Stack Limit
- 75
- Mass
- 0.3 kg
- HP
- 50
- Deterioration Rate
- 1
- Flammability
- 0%
Technical
- defName
- Dye
Dye comes from the tinctoria plant. It can be used to to paint walls and other buildings or dye apparel and hair at the styling station
Color selection
The below table attempts to catalog all the colors available. However, note that a different selection of colors is available for paint/hair/apparel, that each selection is ordered very differently, and that only the colors available as paint are named in-game.
Version history
- Ideology DLC release - Added
- 1.3.3067 - Now used for dying hair
- 1.3.3080 - Dye now deteriorates.
- 1.4.3523 - Moved from Ideology DLC to Core. Now used in the new painting system: Paint walls, floors, and some furniture and buildings with dye harvested from the tinctoria crop.