Difference between revisions of "Main Page"

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[[Zone|
 
[[Zone|
 
Zones]]  
 
Zones]]  
:▪ [[Growing zone|
+
:▪ [[Stockpile|
Growing]] ▪ [[Dumping zone|
+
Stockpile]] ▪ [[Dumping stockpile|
Dumping]] ▪ [[Stockpile zone|
+
Dumping stockpile]] ▪ [[Growing zone|
Stockpile]] &#9642; [[Home zone|<!--T:120-->
+
Growing zone]] &#9642; &#9642; [[Delete zones|
Home]] &#9642; [[No Roof zone|<!--T:138-->
+
Delete zones]] [[Home zone|<!--T:120-->
 +
Home region]] &#9642; [[No Roof zone|<!--T:138-->
 
No Roof region]]
 
No Roof region]]
 
[[Structure|
 
[[Structure|
 
Structure]]  
 
Structure]]  
:&#9642; [[Power conduit|
+
:&#9642; [[Powered door|<!--T:133-->
Power conduit]] &#9642; [[Powered door|
+
Powered door]] &#9642; [[Wood door|<!--T:144-->
Powered door]] &#9642; [[Simple door|<!--T:144-->
+
Wood door]] &#9642; [[Log wall|<!--T:144-->
Simple door]] &#9642; [[Metal wall|<!--T:132-->
+
Log wall]] &#9642; [[Wood wall|<!--T:132-->
 +
Wood wall]] &#9642; [[Metal wall|<!--T:133-->
 
Metal wall]] &#9642; [[Stone wall|<!--T:133-->
 
Metal wall]] &#9642; [[Stone wall|<!--T:133-->
Stone wall]]  
+
Stone wall]]
  
 
[[Floors|<!--T:150-->
 
[[Floors|<!--T:150-->

Revision as of 13:47, 14 August 2014

RimWorld is an indie space colony management game developed by Ludeon Studios, an Montreal-based game studio founded by Tynan Sylvester.

For info on recent releases, see the Ludeon development blog.

We are currently maintaining 2,366 articles.

Basics and concepts

Game objects