Difference between revisions of "Electric smithy"
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|sell = 35 wood 60 steel | |sell = 35 wood 60 steel | ||
}}</onlyinclude> | }}</onlyinclude> | ||
+ | {{Info|A '''smithing bench''' is used by colonists with the smithing skill to create melee weapons, including: | ||
+ | *[[Shiv]] | ||
+ | *[[Knife]] | ||
+ | *[[Club]] | ||
+ | *[[Spear]] | ||
+ | *[[Gladius]] | ||
+ | *[[Mace]] | ||
+ | *[[Long Sword|Long sword]] | ||
+ | Weapons are producing using Bills. Weapons can be made out of most any [[material]]. Different materials provide certain modifiers that may improve or worsen the weapon's damage. The weapon's damage is also modified by its quality. Better quality items are produced by colonists with a higher smithing skill. See [[Quality]]. | ||
+ | |||
+ | [[Weapons#Material_.2F_Quality_Modifiers|Weapon Modifiers]]. | ||
+ | }} | ||
+ | {| {{STDT|sortable c_06 text-center}} | ||
+ | ! Material !! Agility !! Blunt !! Sharp | ||
+ | |- | ||
+ | ![[Sandstone Blocks|Sandstone]] | ||
+ | |0.6 || 1.00 || 0.50 | ||
+ | |- | ||
+ | ![[Granite Blocks|Granite]] | ||
+ | |0.6 || 1.00 || 0.65 | ||
+ | |- | ||
+ | ![[Limestone Blocks|Limestone]] | ||
+ | |0.6 || 1.00 || 0.60 | ||
+ | |- | ||
+ | ![[Slate Blocks|Slate]] | ||
+ | |0.6 || 1.00 || 0.60 | ||
+ | |- | ||
+ | ![[Marble Blocks|Marble]] | ||
+ | |0.6 || 1.00 || 0.60 | ||
+ | |- | ||
+ | ![[Silver]] | ||
+ | |1.0 || 1.10 || 0.50 | ||
+ | |- | ||
+ | ![[Gold]] | ||
+ | |0.9 || 1.15 || 0.30 | ||
+ | |- | ||
+ | ![[Steel]] | ||
+ | |1.0 || 1.00 || 1.00 | ||
+ | |- | ||
+ | ![[Plasteel]] | ||
+ | |1.35 || 1.00 || 1.20 | ||
+ | |- | ||
+ | ![[Wood]] | ||
+ | |1.15 || 0.90 || 0.2 | ||
+ | |- | ||
+ | ![[Uranium]] | ||
+ | |0.6 || 1.40 || 1.10 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| {{STDT|sortable c_06 text-center}} | ||
+ | ! Quality !! Base Damage Modifier | ||
+ | |- | ||
+ | !Awful | ||
+ | |0.40 | ||
+ | |- | ||
+ | !Shoddy | ||
+ | |0.70 | ||
+ | |- | ||
+ | !Poor | ||
+ | |0.85 | ||
+ | |- | ||
+ | !Normal | ||
+ | |1.00 | ||
+ | |- | ||
+ | !Good | ||
+ | |1.10 | ||
+ | |- | ||
+ | !Superior | ||
+ | |1.30 | ||
+ | |- | ||
+ | !Excellent | ||
+ | |1.50 | ||
+ | |- | ||
+ | !Masterwork | ||
+ | |1.70 | ||
+ | |- | ||
+ | !Legendary | ||
+ | |2.1 | ||
+ | |- | ||
+ | |} | ||
{{nav|production|wide}} | {{nav|production|wide}} |
Revision as of 20:11, 2 May 2015
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Smithing bench
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Base Stats
- Type
- Production – Weapons
- HP
- 180
Building
- Size
- 1
- Placeable
- Y
- Power
- - 210 W
A smithing bench is used by colonists with the smithing skill to create melee weapons, including:
Weapons are producing using Bills. Weapons can be made out of most any material. Different materials provide certain modifiers that may improve or worsen the weapon's damage. The weapon's damage is also modified by its quality. Better quality items are produced by colonists with a higher smithing skill. See Quality.
Material | Agility | Blunt | Sharp |
---|---|---|---|
Sandstone | 0.6 | 1.00 | 0.50 |
Granite | 0.6 | 1.00 | 0.65 |
Limestone | 0.6 | 1.00 | 0.60 |
Slate | 0.6 | 1.00 | 0.60 |
Marble | 0.6 | 1.00 | 0.60 |
Silver | 1.0 | 1.10 | 0.50 |
Gold | 0.9 | 1.15 | 0.30 |
Steel | 1.0 | 1.00 | 1.00 |
Plasteel | 1.35 | 1.00 | 1.20 |
Wood | 1.15 | 0.90 | 0.2 |
Uranium | 0.6 | 1.40 | 1.10 |
Quality | Base Damage Modifier |
---|---|
Awful | 0.40 |
Shoddy | 0.70 |
Poor | 0.85 |
Normal | 1.00 |
Good | 1.10 |
Superior | 1.30 |
Excellent | 1.50 |
Masterwork | 1.70 |
Legendary | 2.1 |