Difference between revisions of "Security"

From RimWorld Wiki
Jump to navigation Jump to search
(Removed stub tag. Added traps to table. Cleaned up table and corrected values.)
m (Research required for turrets)
Line 32: Line 32:
 
|-
 
|-
 
! [[Improvised turret|Steel improvised turret]]
 
! [[Improvised turret|Steel improvised turret]]
| 150 || 42 || 160 || 350 || 100% || 0% || 50 || No || -60 || [[L-15 LMG]] || 25.9 || 3 || -
+
| 150 || 42 || 160 || 350 || 100% || 0% || 50 || No || -60 || [[L-15 LMG]] || 25.9 || 3 || Yes (Gun turrets)
 
|-
 
|-
 
! [[Incendiary Mortar|Steel incendiary mortar ]]
 
! [[Incendiary Mortar|Steel incendiary mortar ]]

Revision as of 10:04, 5 August 2016

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Menus Architect Work Schedule Assign Animals Wildlife Research Quests World History Factions Menu

Colonists can build the following security structures to help protect the colony from harm:

ArchitectSecurity.png
Sandbag Steel improvised turret Steel incendiary mortar Steel mortar Steel EMP mortar

Security Constructions

A security construction is a building your colonists can build that helps protect your colony. This list is subject to change.

Name HP Work to Make Metal Cost Power Consumption Flammable Blocks LoS Path Cost Manned Beauty Has Gun Range Accuracy Req. Research
Sandbags 300 3 3 - 100% 0% 40 - -10 - - - -
Steel improvised turret 150 42 160 350 100% 0% 50 No -60 L-15 LMG 25.9 3 Yes (Gun turrets)
Steel incendiary mortar 180 45 150 - 100% 0% 50 Yes -60 Incendiary Mortar 500 0.06-0.79 Yes (Mortars)
Steel mortar 180 45 150 - 100% 0% 50 Yes -60 Mortar 500 0.06-0.79 Yes (Mortars)
Steel EMP mortar 180 45 150 - 100% 0% 50 Yes -60 EMP Mortar 500 0.06-0.79 Yes (Mortars)
Steel deadfall trap 40 50 50 - 100% 0% 40 No -4 - 0 - -
IED trap 40 84 50 - 100% 0% 40 No -4 - 0 - Yes
IED incendiary trap 40 84 50 - 100% 0% 40 No -4 - 0 - Yes