Difference between revisions of "Trap"

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Traps are static defenses that trigger when activated by enemies. As of 1.0 all traps in-game are single-use, and have to be rebuilt after use.
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Traps are static defenses that trigger when enemies step upon, since they are invisible to them. As of 1.0 all traps in-game are single-use, have to be rebuilt after use and cannot be placed directly next to one another.
  
All traps cannot be placed directly next to one another.
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*[[IED antigrain warhead trap]]
 
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*[[IED EMP trap]]
There are several types as of the latest version, i.e. 1.0:
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*[[IED firefoam trap]]
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*[[IED incendiary trap]]
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*[[IED trap]]
 
*[[Spike trap]]
 
*[[Spike trap]]
*IED trap varieties:
 
**[[IED trap]]
 
**[[IED incendiary trap]]
 
**[[IED EMP trap]]
 
**[[IED firefoam trap]]
 
**[[IED antigrain warhead trap]]
 
  
 
{{nav|security|wide}}
 
{{nav|security|wide}}
 
[[Category:Security]]
 
[[Category:Security]]

Revision as of 10:00, 20 December 2018

Traps are static defenses that trigger when enemies step upon, since they are invisible to them. As of 1.0 all traps in-game are single-use, have to be rebuilt after use and cannot be placed directly next to one another.