Difference between revisions of "IED antigrain warhead trap"
Jump to navigation
Jump to search
PigeonGuru (talk | contribs) |
m (clean up) |
||
Line 11: | Line 11: | ||
| beauty = -4 | | beauty = -4 | ||
}} | }} | ||
− | The IED antigrain warhead trap explodes in a 15-tile radius 0.25 seconds after an enemy had walked over it, dealing 400 explosive blunt damage. This is enough to instantly kill all enemies in-game except for the Thrumbo. | + | The '''IED antigrain warhead trap''' explodes in a 15-tile radius 0.25 seconds after an enemy had walked over it, dealing 400 explosive blunt damage. This is enough to instantly kill all enemies in-game except for the Thrumbo. |
When tripped, it will start emitting a hissing sound hinting enemies to run away. This delay is insignificant, due to its large blast radius meaning that running away is next to impossible. | When tripped, it will start emitting a hissing sound hinting enemies to run away. This delay is insignificant, due to its large blast radius meaning that running away is next to impossible. |
Revision as of 01:34, 5 July 2019
IED antigrain warhead trap
An antimatter-powered antigrain warhead connected to a touch-activated trigger. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.
Base Stats
- Type
- Security
- Beauty
- -4
- HP
- 40
Building
- Size
- 1
- Placeable
- Yes
The IED antigrain warhead trap explodes in a 15-tile radius 0.25 seconds after an enemy had walked over it, dealing 400 explosive blunt damage. This is enough to instantly kill all enemies in-game except for the Thrumbo.
When tripped, it will start emitting a hissing sound hinting enemies to run away. This delay is insignificant, due to its large blast radius meaning that running away is next to impossible.