Difference between revisions of "Utility"
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'''Utility''' items are items that are not not [[Armor]], [[Clothing]] or [[Weapons]], but are still equipped by pawns. They offer a variety of different capabilities. One person can wear one utility item. Utility items can be passive like a [[shield belt]], but most give an ability the player can trigger. Most have a certain number of charges before they run out. Some can be reloaded, while others are consumed by use. | '''Utility''' items are items that are not not [[Armor]], [[Clothing]] or [[Weapons]], but are still equipped by pawns. They offer a variety of different capabilities. One person can wear one utility item. Utility items can be passive like a [[shield belt]], but most give an ability the player can trigger. Most have a certain number of charges before they run out. Some can be reloaded, while others are consumed by use. | ||
{{nav|utility|wide}} | {{nav|utility|wide}} |
Revision as of 03:43, 14 November 2020
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Utility items are items that are not not Armor, Clothing or Weapons, but are still equipped by pawns. They offer a variety of different capabilities. One person can wear one utility item. Utility items can be passive like a shield belt, but most give an ability the player can trigger. Most have a certain number of charges before they run out. Some can be reloaded, while others are consumed by use.