Difference between revisions of "Neural supercharger"

From RimWorld Wiki
Jump to navigation Jump to search
Line 9: Line 9:
 
| type2 =  
 
| type2 =  
 
| placeable = Yes
 
| placeable = Yes
| size =  
+
| size = 1 * 3
| hp =  
+
| hp = 100
| flammability =  
+
| flammability = 0.3
| cover =  
+
| cover = 0.25
| power =  
+
| power = -400
 
| beauty =  
 
| beauty =  
 
| stuff tags =  
 
| stuff tags =  
| work to make =  
+
| work to make = 6000
| resource 1 =  
+
| resource 1 = Steel
| resource 1 amount =  
+
| resource 1 amount = 50
| resource 2 =  
+
| resource 2 = Component
| resource 2 amount =  
+
| resource 2 amount = 4
 
| resource 3 =  
 
| resource 3 =  
 
| resource 3 amount =  
 
| resource 3 amount =  
Line 28: Line 28:
 
| skill 1 =  
 
| skill 1 =  
 
| skill 1 level =  
 
| skill 1 level =  
| mass base =  
+
| mass base = 20
| thingCategories =  
+
| thingCategories = BuildingsMisc
 
| page verified for version = 1.3.3069
 
| page verified for version = 1.3.3069
 
}}
 
}}
A '''Neural supercharger''' is added by the [[Ideology DLC]]. It needs to be charged for 24 hours. After being charged a colonist can use the device, granting them +10% consciousness, +20% hunger rate, and +25% global learning factor
+
The '''Neural supercharger''' is a [[misc]] building added by the [[Ideology DLC]]. It allows pawns to supercharge their brain once per day, at the cost of consuming power and the pawn consuming extra food. 
  
 
==Acquisition==
 
==Acquisition==
Line 38: Line 38:
  
 
==Summary==
 
==Summary==
<If necessary>
+
Once connected to power, the neural supercharger will begin to charge. It needs to be charged for {{ticks|60000}} or 24 in-game hours. After being, charged a colonist can use the device, granting them +10% [[Consciousness]], +20% [[Hunger Rate Factor]], and +25% [[Global Learning Factor]]
  
 
==Analysis==
 
==Analysis==
In colonies with plenty of food and a surplus of power, the supercharger is an easy way to increase the efficiency of a pawn, allowing them to build and craft more than normal. For colonies without the Transhumanist meme, a person who follows an ideoligion with the meme can be recruited and can build it.  
+
In colonies with plenty of food and a surplus of power, the supercharger is an easy way to increase the efficiency of a pawn, allowing them to build and craft more than normal. For colonies without the Transhumanist meme, a person who follows an [[ideoligion]] with the meme can be recruited and can build it.  
 
==Version History==
 
==Version History==
 
* [[Ideology DLC]] Release - Added.
 
* [[Ideology DLC]] Release - Added.
 
{{nav|misc|wide}}
 
{{nav|misc|wide}}
 
[[Category:Miscellaneous]]
 
[[Category:Miscellaneous]]

Revision as of 06:18, 13 August 2021

Neural supercharger

Neural supercharger

A neuron-sensitizing device that can deliver one neural supercharge each day. A person with a neural supercharge will think and learn faster, but will also consume more food. The effect wears off in one day. Neural superchargers consume a lot of electricity.

Base Stats

Type
Misc
Market Value
245 Silver [Note]
Mass
20 kg
HP
100
Flammability
30%

Building

Size
1 × 3
Placeable
Yes
Cover Effectiveness
25%
Power
-400 W

Creation

Work To Make
6,000 ticks (1.67 mins)
Resources to make
Steel 50 + Component 4
Technical
thingCategories
BuildingsMisc


The Neural supercharger is a misc building added by the Ideology DLC. It allows pawns to supercharge their brain once per day, at the cost of consuming power and the pawn consuming extra food.

Acquisition

A Neural Supercharger can be built with Steel 50 and Component 4 after unlocking the Neural Supercharger research. A Neural Supercharger must be built by a colonist with a Transhumanist Ideoligion

Summary

Once connected to power, the neural supercharger will begin to charge. It needs to be charged for 60,000 ticks (16.67 mins) or 24 in-game hours. After being, charged a colonist can use the device, granting them +10% Consciousness, +20% Hunger Rate Factor, and +25% Global Learning Factor

Analysis

In colonies with plenty of food and a surplus of power, the supercharger is an easy way to increase the efficiency of a pawn, allowing them to build and craft more than normal. For colonies without the Transhumanist meme, a person who follows an ideoligion with the meme can be recruited and can build it.

Version History