Penoxycyline
<ul><li>"medical" is not in the list (None, Medical, Social, Hard, Any) of allowed values for the "Drug Category" property.</li> <!--br--><li>"industrial" is not in the list (Neolithic, Medieval, Industrial, Archotech, Spacer, Ultra) of allowed values for the "Tech Level" property.</li></ul>
Penoxycyline
A drug for preventing infections before they take hold. Blocks malaria, sleeping sickness, plague.[sic] Must be taken every five days to remain effective.
This drug only prevents new infections. It does not cure existing infections - even those that are not yet discovered.
- Type
- Drug – Medical Drug
- Stack Limit
- 150
Base Stats
Stat Modifiers
Penoxycyline blocks malaria, sleeping sickness and plague. Take every five days.
Acquisition
Penoxycyline can either be crafted at a drug lab (however skill points progress is attributed to Intellectual) or purchased from traders.
Crafting
- You need to have penoxycyline production researched.
- Each pill requires 2 Neutroamine, which is only obtained from traders or found in cargo pods.
Usage
Administering Penoxycyline provides true immunity against diseases over its duration, preventing the protected pawn from catching the protected diseases. It does nothing to stop a disease that has started and is already in progress. Since diseases have a hidden latent stage, taking penoxycyline during this stage still results in a full-blown infection.
While the description says to take every five days, the effect actually lasts for around 5.556 days, giving you some time to take the pills without receiving an illness during the downtime of the effect (if administered every 5 days).
Penoxycyline is not an addicting drug and can be used without consequences
Notes
- Penoxycyline can contribute to overdose, increasing severity by 0.08-0.14; overdose due to this is uncommon, however, and you will either have to take a few other drugs beforehand, or binge on Penoxycyline.
Version history
- Prior to Alpha 16, it was known as "Malari-Block" which only blocked malaria and was crafted with 5 neutroamine.
- In Alpha 17 its cost is further reduced from 3 to 2 neutroamine. It also received an overhaul, such that instead of instantly boosting disease immunity to 61%, it now provides true immunity and cannot reactively increase immunity against a disease that is already in progress.