Rocketswarm launcher

From RimWorld Wiki
Revision as of 23:59, 27 October 2022 by Hordes (talk | contribs) (→‎Summary)
Jump to navigation Jump to search

Rocketswarm launcher

Rocketswarm launcher

An emergency-defense launcher that fires a single barrage of rockets covering a large area. The turret does not fire until someone activates it. It is very effective against large groups of weaker combatants, but less effective against small numbers of armored targets. Once fired, it must cool off for hours and be reloaded to fire again.

Base Stats

Type
BuildingSecurity

Ranged Combat

"." can not be assigned to a declared number type with value 19.
Range
19. tile(s)
"Expression error: Unexpected * operator." is not a number.
DPS
Expression error: Unexpected * operator.

Rocketswarm launchers are security turrets that fire a barrage of rockets at a designated point when activated by a pawn.

Acquisition

Rocketswarm launchers can be constructed once the Rocketswarm launcher research project has been completed. They require Plasteel 20 Plasteel, Steel 200 Steel, Component 2 Components, Chemfuel 180 Chemfuel, 10,000 ticks (2.78 mins) of work, and a Construction skill of 5.

Summary

Rocketswarm launchers fire a volley of 12 rockets. They require 180 chemfuel, 150 W of power, and require a pawn to manually aim it. You can't launch a partial stream of rockets; the turret must be full. After launching, there is a 7,200 ticks (2 mins) cooldown before it can be fired again.

Analysis

?

Version history