Standard subcore

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Standard subcore

Standard subcore

A standard-tier mechanoid brain, this is a psychodynamic substrate unit supporting a thinking subpersona. This particular subcore is strong enough to drive standard-tier mechanoids. Mechanoids are more than robots, and this is more than a silicon computer. Its thinking, psychically-present subpersona makes it more adaptable than silicon systems. However, this also means it can only be produced by analog pattern transfer from another thinking mind.

Base Stats

Type
[[]]
Market Value
300 Silver
Stack Limit
10
Mass
1 kg
HP
100
Deterioration Rate
2
Flammability
60%

Creation

Crafted At
Subcore softscanner
Technical
defName
SubcoreRegular
thingCategories
Manufactured
techHediffsTags
SubcoreBasic


A standard subcore is a crafting ingredient used in the gestation of mechanoid workers. They are added by the Biotech DLC.

Acquisition

Standard subcores can be created in the subcore softscanner once [[Research#|]] has been researched. Each standard subcore requires Steel 50 Steel, Component 4 Components. Creating these items is not done with a standard work bill.

Firstly, the required resources must be loaded into the softscanner. Then, a human must sit in the scanner for 7,500 ticks (2.08 mins). The person then receives Scanning Sickness for 4 days, or 240,000 ticks (66.67 mins).[Mechanitor Factor?] This has the following effects:

Usage

Standard subcores are used in the following crafting recipes:

  • Product Ingredients Type [ExpandCollapse]
    Lancer Lancer Steel 75 + Plasteel 75 + Component 4 + Standard subcore 1 Mechanoid
    Pikeman Pikeman Steel 100 + Plasteel 40 + Component 4 + Standard subcore 1 Mechanoid
    Scyther Scyther Steel 75 + Plasteel 75 + Component 4 + Standard subcore 1 Mechanoid
    Scorcher Scorcher Content added by the Biotech DLC Steel 80 + Plasteel 32 + Component 3 + Standard subcore 1 Mechanoid
    Tunneler Tunneler Content added by the Biotech DLC Steel 150 + Plasteel 75 + Component 4 + Standard subcore 1 Mechanoid
  • Version history