Property:Label
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A human-readable label used to identify this in game.
A
Accuracy (close) +
Accuracy (long) +
Accuracy (medium) +
Accuracy (short) +
accuracy factor (close) +
accuracy factor (long) +
accuracy factor (medium) +
accuracy factor (short) +
B
beauty +
blunt damage +
C
casting time +
comfort +
D
E
effect radius +
equip delay +
F
food poison chance +
M
max hit points +
max power output +
melee cooldown +
melee dodge chance indoors dark +