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20 August 2025

     05:11  Scenario system diffhist +3,063 LongCT talk contribs Added The Gravship starting scenario - including how the mechanoid pursuit work
     02:00  Rat diffhist +115 Porg1337 talk contribs

19 August 2025

     21:43  Watermill generator‎‎ 2 changes history +199 [Harakoni‎; UraniumCroissant‎]
     21:30  Yak‎‎ 2 changes history +110 [Harakoni‎; Porg1337‎]
     21:24  Horse‎‎ 2 changes history +61 [Harakoni‎; Porg1337‎]
 m   20:56  Nutrient paste dispenser diffhist +26 UraniumCroissant talk contribs Clarified that Inhuman meme also removes the mood penalty
     10:47  Yorkshire terrier diffhist +60 Harakoni talk contribs
     10:41  Husky diffhist +60 Harakoni talk contribs
     10:21  Rat diffhist +62 Harakoni talk contribs

18 August 2025

     23:30  Stone chunk‎‎ 4 changes history +100 [SCD‎; Harakoni‎ (3×)]
     22:52  Human resources diffhist +1,876 Cease talk contribs massive rewrite, from User:Cease/Human resources. not perfect, but significantly better-structured and more complete
     21:09  Horse diffhist +59 Porg1337 talk contribs
 m   02:17  Strawberry plant diffhist -1 Porg1337 talk contribs

17 August 2025

     22:08  Yak diffhist +89 Harakoni talk contribs
 m   19:32  Spike trap diffhist 0 UraniumCroissant talk contribs Fixed spelling mistake
     00:59  Luciferium diffhist -1 Harakoni talk contribs →‎Analysis

15 August 2025

     15:38  Plasteel diffhist -511 Ickputzdirwech talk contribs Analysis was expanded significantly. There is now an extra page for the ore
 m   00:36  Nutrient paste dispenser diffhist +28 EldritchCrow talk contribs Just added Shipborn removing the mood penalty

14 August 2025

     23:06  Plasteel‎‎ 2 changes history +2,164 [Faber‎ (2×)]

13 August 2025

     19:31  Barricade diffhist +165 Thegreatestofalltime talk contribs →‎Analysis: I haven't tested workarounds yet, but this is still a very significant change that requires the content here be given another look