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- 01:20, 22 February 2026 Lake (hist | edit) [1,208 bytes] Arcangelus (talk | contribs) (Creating the most intricate biome page yet: The lake.)
- 20:51, 20 February 2026 Modding Tutorials/Code MendingJob (hist | edit) [24,108 bytes] Killathon (talk | contribs) (Minor cleanup)
- 18:49, 15 February 2026 Ancient container (small) (hist | edit) [920 bytes] Esredar (talk | contribs) (Created page with "{{Odyssey}} {{Project|Ruins}} {{For|the large variant of this building|Ancient container}} {{For|the medium variant|Ancient container (medium)}} {{Infobox main|building | name...")
- 18:36, 15 February 2026 Ancient container (medium) (hist | edit) [960 bytes] Esredar (talk | contribs) (Created page with "{{Odyssey}} {{Project|Ruins}} {{For|the large variant of this building|Ancient container}} {{For|the small variant|Ancient container (small)}} {{Infobox main|building | name =...")
- 18:11, 7 February 2026 Hermetic crate/Ruins loot (hist | edit) [4,948 bytes] Esredar (talk | contribs) (Created page with "<!-- variables are suffixed with HCR (for Hermetic Crate Ruins) to avoid any name clash if transcluded on the same page as other loot tables with similar variables - due to gl...")
- 14:36, 7 February 2026 Ancient shrine/Loot (hist | edit) [2,558 bytes] Esredar (talk | contribs) (Created page with "<!-- Note: This loot pool uses class ThingSetMaker_Sum, meaning that each item has an independent chance to spawn. Therefore the chances do not add up to 100% and are not mutu...")
- 19:49, 4 February 2026 Hermetic crate/Ancient complex loot (hist | edit) [5,003 bytes] Esredar (talk | contribs) (Table loot for stand-alone ancient complex quests)
- 00:56, 28 January 2026 Power cell (hist | edit) [469 bytes] Paintsimmon (talk | contribs) (Created page with "'''Power cells''' are a type of building that generate power from nothing and produce no waste. These are: * Gravcore power cell {{OdysseyIcon}} - constructed using gra...")
- 13:21, 25 January 2026 Wasp trap (hist | edit) [1,717 bytes] Esredar (talk | contribs) (Page created)
- 13:21, 21 January 2026 Thruster (hist | edit) [498 bytes] Paintsimmon (talk | contribs) (Created page with "'''Thruster''' may refer to one of several related buildings: * Small thruster {{OdysseyIcon}} - the smaller building that is required to launch a gravship. * Large thru...")
- 13:20, 21 January 2026 Chemfuel tank (hist | edit) [478 bytes] Paintsimmon (talk | contribs) (Created page with "'''Chemfuel tank''' may refer to one of several related buildings: * Small chemfuel tank {{OdysseyIcon}} - the smaller building that holds chemfuel for gravships. * Larg...")
- 17:55, 11 January 2026 Unique sniper rifle (hist | edit) [3,711 bytes] Esredar (talk | contribs) (Page created)
- 17:38, 11 January 2026 Unique revolver (hist | edit) [3,155 bytes] Esredar (talk | contribs) (Page created)
- 17:00, 11 January 2026 Unique minigun (hist | edit) [2,855 bytes] Esredar (talk | contribs) (Page created)
- 16:49, 11 January 2026 Unique LMG (hist | edit) [3,233 bytes] Esredar (talk | contribs) (Page created)
- 16:22, 11 January 2026 Unique hellcat rifle (hist | edit) [3,259 bytes] Esredar (talk | contribs) (Page created)
- 16:04, 11 January 2026 Unique heavy SMG (hist | edit) [3,282 bytes] Esredar (talk | contribs) (Page created)
- 15:51, 11 January 2026 Unique greatbow (hist | edit) [3,060 bytes] Esredar (talk | contribs) (Page created)
- 12:51, 11 January 2026 Modding Tutorials/Biomes (hist | edit) [25,028 bytes] Halicade (talk | contribs) (Initial upload)
- 22:45, 10 January 2026 Unique charge rifle (hist | edit) [3,158 bytes] Harakoni (talk | contribs) (Created page with "{{Rewrite|reason=Version 1.6 rebarifle - Stats have been updated but prose needs verification and update}} {{For|the unique variant of this weapon added by the Odyssey DLC...")
- 12:40, 10 January 2026 Unique charge lance (hist | edit) [3,219 bytes] Esredar (talk | contribs) (Page created)
- 18:08, 9 January 2026 Unique chain shotgun (hist | edit) [3,488 bytes] Esredar (talk | contribs) (Make copy of chain shotgun)
- 17:50, 9 January 2026 Unique bolt-action rifle (hist | edit) [3,312 bytes] Esredar (talk | contribs) (Page created)
- 17:11, 9 January 2026 Unique beam repeater (hist | edit) [3,097 bytes] Zalxxuz (talk | contribs) (Nuclear pasta)
- 16:13, 9 January 2026 Unique assault rifle (hist | edit) [3,564 bytes] Esredar (talk | contribs) (Page created)
- 13:11, 2 January 2026 Chemfuel canister (hist | edit) [1,452 bytes] Esredar (talk | contribs) (Page created)
- 01:02, 2 January 2026 Soundtrack (hist | edit) [10,918 bytes] Harakoni (talk | contribs) (Created page with "{{Stub|reason=General. Also link from main page}} {{About|the soundtrack to RimWorld|the recreation type|Musical instrument}} The '''soundtrack''' of RimWorld is a collection...")
- 14:59, 1 January 2026 Steel scrap box (hist | edit) [1,007 bytes] Esredar (talk | contribs) (Page created)
- 16:55, 30 December 2025 Advanced component box (hist | edit) [1,226 bytes] Esredar (talk | contribs) (Page created)
- 15:49, 30 December 2025 Component box (hist | edit) [990 bytes] Esredar (talk | contribs) (Page created)
- 19:33, 28 December 2025 Malfunctioning transport pod (hist | edit) [2,902 bytes] Esredar (talk | contribs) (Created)
- 23:18, 20 December 2025 Ancient defender turret (hist | edit) [1,659 bytes] Esredar (talk | contribs) (Page created)
- 14:37, 20 December 2025 Steel scrap pallet (hist | edit) [1,055 bytes] Esredar (talk | contribs) (Page created)
- 07:47, 20 December 2025 Modding Tutorials/Docs (hist | edit) [1,337 bytes] Yuki303 (talk | contribs) (Created page with "{{DISPLAYTITLE:Rimworld API Documentation}} {{Stub| reason = WIP & wording}} {{BackToTutorials}} <!--is it possible to make a custom search? eg. put a search bar here that on...")
- 21:42, 19 December 2025 Survival meal pallet (hist | edit) [1,674 bytes] Esredar (talk | contribs) (Page created)
- 19:42, 19 December 2025 Medicine pallet (hist | edit) [1,493 bytes] Esredar (talk | contribs) (Page created)
- 10:04, 18 December 2025 Modding Tutorials/Docs/Pawn PsychicEntropyTracker (hist | edit) [7,489 bytes] Yuki303 (talk | contribs) (initial push)
- 03:30, 17 December 2025 Modding Tutorials/Docs/Pawn (hist | edit) [21,906 bytes] Yuki303 (talk | contribs) (Created page with " == Values == === Functions ===")
- 11:24, 14 December 2025 Bulrush (hist | edit) [1,009 bytes] Esredar (talk | contribs) (Page created)
- 11:05, 14 December 2025 Lotus (hist | edit) [939 bytes] Esredar (talk | contribs) (Page created)
- 10:32, 14 December 2025 Lily pad (hist | edit) [974 bytes] Esredar (talk | contribs) (Page created)
- 21:41, 13 December 2025 Reeds (hist | edit) [1,078 bytes] Esredar (talk | contribs) (Page creation, no images)
- 08:31, 9 December 2025 Modding Tutorials/Code FloatMenuOptionProvider (hist | edit) [15,747 bytes] Killathon (talk | contribs) (Created page with "{{DISPLAYTITLE:Example FloatMenuOptionProvider}} {{BackToTutorials}} This is a basic RimWorld mod tutorial for creating a FloatMenuOptionProvider to run arbitrary C# code....")
- 10:16, 29 November 2025 Ruined crane arm (hist | edit) [235 bytes] Harakoni (talk | contribs) (Created page with "'''Ruined crane arm''' may refer to one of two identically named ruins: * Ruined crane arm (small) * Ruined crane arm (large) {{Disambiguation}}")