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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Accuracy Factor (Long) + (ShootingAccuracyFactor_Long)
- Accuracy Factor (Medium) + (ShootingAccuracyFactor_Medium)
- Accuracy Factor (Short) + (ShootingAccuracyFactor_Short)
- Accuracy Factor (Close) + (ShootingAccuracyFactor_Touch)
- Shooting Accuracy Indoors Dark + (ShootingAccuracyIndoorsDarkOffset)
- Shooting Accuracy Indoors Lit + (ShootingAccuracyIndoorsLitOffset)
- Shooting Accuracy Outdoors Dark + (ShootingAccuracyOutdoorsDarkOffset)
- Shooting Accuracy Outdoors Lit + (ShootingAccuracyOutdoorsLitOffset)
- Shooting Accuracy (Turrets) + (ShootingAccuracyTurret)
- Slave Suppression Fall Rate + (SlaveSuppressionFallRate)
- Category:Stats - Content Source + (Source)
- Armor - Material Effect Multiplier + (StuffEffectMultiplierArmor)
- Insulation - Cold - Material Effect Multiplier + (StuffEffectMultiplierInsulation_Cold)
- Insulation - Heat - Material Effect Multiplier + (StuffEffectMultiplierInsulation_Heat)
- Category:Stats - Stuff Of Equipment Stat Factors + (StuffOfEquipmentStatFactors)
- Armor - Blunt (Material Factor) + (StuffPower_Armor_Blunt)
- Armor - Heat (Material Factor) + (StuffPower_Armor_Heat)
- Armor - Sharp (Material Factor) + (StuffPower_Armor_Sharp)
- Insulation - Cold (Material Factor) + (StuffPower_Insulation_Cold)
- Insulation - Heat (Material Factor) + (StuffPower_Insulation_Heat)
- Category:Stats - Stuff Stat Factors + (StuffStatFactors)
- Category:Stats - Stuff Stat Offsets + (StuffStatOffsets)
- Subcore Encoding Speed + (SubcoreEncodingSpeed)
- Category:Stats - Surgical + (Surgery)
- Category:Stats - Terrain + (Terrain)
- Terror (Source) + (TerrorSource)
- Toxic Environment Resistance + (ToxicEnvironmentResistance)
- Trap Melee Damage + (TrapMeleeDamage)
- Category:Stats - Weapon + (Weapon)
- Category:Stats - Weapon (Melee) + (Weapon_Melee)
- Category:Stats - Weapon (Ranged) + (Weapon_Ranged)
- Mech Work Speed Offset + (WorkSpeedGlobalOffsetMech)
- Work To Build + (WorkToBuild)
- Work To Make + (WorkToMake)