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A list of all pages that have property "Image Wanted Reason" with value "Gizmo icon, also roar sound". Since there have been only a few results, also nearby values are displayed.

Showing below up to 34 results starting with #1.

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List of results

     (Gizmo icon, also roar sound)
    • Nutrition  + (Icon - See [[Talk:Nutrition]])
    • Gas  + (Illustrative examples of spreading, dissipation, and other mechanics.)
    • IED tox trap  + (Images of AoE in a style similar to [[:File:Skip shield radius.jpg]]. NOTE: displayed AoE IS NOT the AoE of the final gas cloud, but also cloud densities may be relevant)
    • Antigrain warhead  + (Images of damage AoE with damage drop off Images of damage AoE with damage drop off indicated and stack AoE (1 shell and full stack) with damage drop off indicated, in a style similar to [[:File:Firefoam shell radius.png]] but unlike other shells it'll need to be customised or have multiple images to display damage drop offmultiple images to display damage drop off)
    • IED antigrain warhead trap  + (Images of damage AoE with damage drop off indicated in a style similar to [[:File:Skip shield radius.jpg]].)
    • Defense structures  + (Most images are from Beta 18, where deadfall/spike traps could be placed adjacent to each other.)
    • Defense tactics  + (New images are needed for mechanoids added in Biotech)
    • File:Manhunter pack.png  + (Picture with up to date graphics and meeting screenshot standards)
    • Mech low-shield  + (Radius and safe tiles. See [[:File:Low shield pack radius.jpg]] and [[:File:Skip shield radius.jpg]])
    • Landmarks  + (Requesting images for each different feature)
    • Biomes  + (Requesting updated versions of biomes intensity, possibly with correct temperature ranges instead of cold/warm/hot)
    • Alpha thrumbo  + (Roar sound)
    • World generation  + (Screenshots of each stage)
    • Corrosive heart  + (Section:1) AoE of spray in standard style of [[:Category: Images - Graphics]])
    • Nociosphere  + (Section:Abilites (combat and pain field) AOEs)
    • Gravship hull  + (Section:Angled mechanics need images, including but not limited to clear, bright in-situ images)
    • Tox pack  + (Section:AoE image in standard style)
    • Deadlife pack  + (Section:AoE image of the standard style, Note AoE appears to be randomized)
    • Remote shielder  + (Section:AoE in [[:Category:Images - Graphics|standard style]]Section:AoE in [[:Category:Images - Graphics|standard style]], ideally with a graphical reprsentation of the three different ranges at which the mechanitor can stand from the target mech. also check of for shield weirdness - e.g. the gold tiles and why they exist on the [[low shield pack]]'s equivalent[[low shield pack]]'s equivalent)
    • Frenzy inducer  + (Section:AoE in [[:Category:Images - Graphics|standard style]])
    • Sleep suppressor  + (Section:AoE in [[:Category:Images - Graphics|standard style]])
    • Smoke launcher  + (Section:AoE of one shot in standard style)
    • Incinerator  + (Section:AoE see hellcat rifle for example)
    • Wall torch lamp  + (Section:Cleaner images including unlit states. Will need to be [[Modding Tutorials/Assets#AssetStudio|extracted]])
    • Autocannon turret  + (Section:Concise, small infographic of the cover bug)
    • Uranium slug turret  + (Section:Concise, small infographic of the cover bug)
    • Large thruster  + (Section:Exclusion zone)
    • Small thruster  + (Section:Exclusion zone)
    • Biomutation pulser  + (Section:Gizmos)
    • Hunter pack  + (Section:Gizmos)
    • Bioferrite harvester  + (Section:Gizmos and UI)
    • Hunter drone  + (Section:Gizmos for player use, and Exposion AoE in standard style)
    • IED EMP trap  + (Section:Prisone control example, might be a good use case for a video. Consider constructing a prison barracks such that the AOE hits every tile)
    • Caravan  + (Section:Shows bases from A16, they have significantly changed since.)