Difference between revisions of "IED firefoam trap"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
− | {{Stub}}{{infobox main|security| | + | {{Stub}}{{Image wanted|reason=Images of AoE in a style similar to [[:File:Skip shield radius.jpg]]}}{{infobox main|security| |
|name = IED firefoam trap | |name = IED firefoam trap | ||
|image = IED_firefoam_trap.png | |image = IED_firefoam_trap.png |
Revision as of 13:59, 3 July 2022
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
This page could use some more or updated images. You can help RimWorld Wiki by uploading images to make this page better. Note: Images of AoE in a style similar to File:Skip shield radius.jpg. |
IED firefoam trap
A pair of firefoam shells connected to a trigger which detonates on touch or bullet impact. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.
Base Stats
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Terrain Affordance
- Light
Creation
- Required Research
- Ieds
- Skill Required
- Construction 3
- Work To Make
- 1,400 ticks (23.33 secs)
- Destroy yield
- nothing
Technical
- thingCategories
- BuildingsSecurity
The IED firefoam trap explodes in a 9.9-tile radius 0.25 seconds after an enemy had walked over it, spreading firefoam.
Spreading firefoam isn't an efficient combat tactic, and may even help the enemy by extinguishing them while burning and fireproofing the area they're in.
Version history
1.1.0 - IEDs explode when bullets hit them. This allows the player to purposefully shoot them to set them off.