Difference between revisions of "Mech assembler"
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− | {{Royalty}}{{ | + | {{Royalty}} |
− | |name = Mech assembler | + | {{Infobox main|building |
− | |image = MechAssembler.png | + | | name = Mech assembler |
− | |description = An automated mechanoid factory. It periodically assembles and deploys new mechanoids. | + | | image = MechAssembler.png |
− | |type = Building | + | | description = An automated mechanoid factory. It periodically assembles and deploys new mechanoids. |
− | |type2 = Mechanoid cluster | + | | type = Building |
− | |placeable = false | + | | type2 = Mechanoid cluster |
− | |path cost = 50 | + | | placeable = false |
− | |passability = pass through only | + | | path cost = 50 |
− | |blockswind = true | + | | passability = pass through only |
− | |cover = 1 | + | | blockswind = true |
− | |size = 3 ˣ 3 | + | | cover = 1 |
− | |flammability = 0 | + | | size = 3 ˣ 3 |
− | |hp = 260 | + | | flammability = 0 |
− | |beauty = -20 | + | | hp = 260 |
− | |deconstruct yield = {{Icon | + | | beauty = -20 |
− | |destroyyield = {{Icon | + | | deconstruct yield = {{Icon Small|Component}} 1.5 + {{Icon Small|Plasteel}} 10 |
− | |page verified for version = 1.3.3117 | + | | destroyyield = {{Icon Small|Component}} 0.75 + {{Icon Small|Plasteel}} 5 + {{Icon Small|Steel slag chunk}} 1 |
+ | | page verified for version = 1.3.3117 | ||
}} | }} | ||
'''Mech assemblers''' are [[mechanoid cluster]] buildings added by the [[Royalty DLC]]. A mech assembler will spawn a [[mechanoid]] of its set type at a rate of one per day until it has produced a total of four mechanoids, or is destroyed. The mechanoids that can assembled are [[scyther]]s, [[lancer]]s, [[centipede]]s, or [[pikeman|pikemen]]. | '''Mech assemblers''' are [[mechanoid cluster]] buildings added by the [[Royalty DLC]]. A mech assembler will spawn a [[mechanoid]] of its set type at a rate of one per day until it has produced a total of four mechanoids, or is destroyed. The mechanoids that can assembled are [[scyther]]s, [[lancer]]s, [[centipede]]s, or [[pikeman|pikemen]]. | ||
− | ==Trivia== | + | == Trivia == |
Like all mech cluster buildings, they not only have a [[Flammability]] of 0%, but also take no damage from attacks with the [[Damage Types|Flame]] damage type. This is in contrast to, for example, a [[stone]] [[wall]] which will not be ignited by [[molotov cocktails]] but will take the 10 flame damage from the initial attack. | Like all mech cluster buildings, they not only have a [[Flammability]] of 0%, but also take no damage from attacks with the [[Damage Types|Flame]] damage type. This is in contrast to, for example, a [[stone]] [[wall]] which will not be ignited by [[molotov cocktails]] but will take the 10 flame damage from the initial attack. | ||
− | ==Version history== | + | == Version history == |
* [[Version/1.1.2624|1.1.2624]] - Mechs created by the mech assembler mechs now defend the cluster instead of attacking. Mech assembler now shuts down after spawning 4 mechs - previously it would produce mechs indefinitely. | * [[Version/1.1.2624|1.1.2624]] - Mechs created by the mech assembler mechs now defend the cluster instead of attacking. Mech assembler now shuts down after spawning 4 mechs - previously it would produce mechs indefinitely. | ||
+ | |||
+ | {{nav|mechanoid|wide}} | ||
+ | [[Category:Mechanoid Cluster]] |
Latest revision as of 00:20, 14 December 2022
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Mech assembler
An automated mechanoid factory. It periodically assembles and deploys new mechanoids.
Base Stats
- Type
- Building – Mechanoid cluster
- Beauty
- -20
- HP
- 260
- Flammability
- 0%
- Path Cost
- 50 (21%)
Building
- Size
- 3 × 3
- Placeable
- False
- Passability
- pass through only
- Cover Effectiveness
- 75%
- Blocks Wind
- True
Creation
Mech assemblers are mechanoid cluster buildings added by the Royalty DLC. A mech assembler will spawn a mechanoid of its set type at a rate of one per day until it has produced a total of four mechanoids, or is destroyed. The mechanoids that can assembled are scythers, lancers, centipedes, or pikemen.
Trivia[edit]
Like all mech cluster buildings, they not only have a Flammability of 0%, but also take no damage from attacks with the Flame damage type. This is in contrast to, for example, a stone wall which will not be ignited by molotov cocktails but will take the 10 flame damage from the initial attack.
Version history[edit]
- 1.1.2624 - Mechs created by the mech assembler mechs now defend the cluster instead of attacking. Mech assembler now shuts down after spawning 4 mechs - previously it would produce mechs indefinitely.