Difference between revisions of "Mechband dish"

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| name = Mechband dish
 
| name = Mechband dish
 
| image = MechbandDish north.png
 
| image = MechbandDish north.png
| description = A mech-band signaling device.
+
| description = A mech-band signaling device more powerful than the mechlink antenna. When activated, it puts out an ultra-powerful mech signal pulse, which will attract a mechanoid commander to attack with its escorts. If you defeat it, you can collect special technology from its corpse. The signal pulse burns out the dish, so this building can only be used once.
 
| type = Building
 
| type = Building
 
| type2 =  
 
| type2 =  

Revision as of 01:28, 5 January 2023

Mechband dish

Mechband dish

A mech-band signaling device more powerful than the mechlink antenna. When activated, it puts out an ultra-powerful mech signal pulse, which will attract a mechanoid commander to attack with its escorts. If you defeat it, you can collect special technology from its corpse. The signal pulse burns out the dish, so this building can only be used once.

Base Stats

Type
Building
Mass
25 kg
HP
80
Flammability
50%

Building

Size
2 × 1
"PassThroughOnly" is not in the list (impassable, pass through only, standable) of allowed values for the "Passability" property.
Passability
PassThroughOnly
Cover Effectiveness
30%

Creation

Required Research
High mechtech
Destroy yield
Steel slag chunk 3
Technical
thingCategories
BuildingsMisc
buildingTags
Biotech


A mechband dish is a building added by the Biotech DLC that allows a mechanitor to summon the apocriton.

Acquisition

Mechband dishes can be constructed once the High mechtech research project has been completed. Each requires ? Steel 75 Steel, Plasteel 25 Plasteel, Advanced component 2 Advanced components and 8,000 ticks (2.22 mins) of work.

Summary

A mechband dish can be activated by a mechanitor to summon the hostile apocriton, which will drop a nano structuring chip when defeated. This destroys the dish, turning it into 2-4 steel slag chunks.

It cannot be used in the time between another mechanoid boss being summoned and that boss arriving. In addition, there is a 2 day cooldown between summoning any mech boss.

Analysis

Version history

  • Biotech DLC Release - Added.
  • 1.4.3555 - Super-mechanoids cannot be called when there is already another super-mechanoid on the way.