Difference between revisions of "Wood floor"
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| name = Wood floor | | name = Wood floor | ||
| description = Wood plank flooring for that warm, homey feeling. While it is quick to lay, it is also very flammable. | | description = Wood plank flooring for that warm, homey feeling. While it is quick to lay, it is also very flammable. | ||
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==Summary== | ==Summary== | ||
− | Wood floor gives no [[beauty]] positive or malus. Cleaning [[filth]] on it takes the | + | Wood floor gives no [[beauty]] positive or malus. Cleaning [[filth]] on it takes 100% the work, and like other constructed floors, there is no movement penalty. Wood floor is [[flammable]]. |
== Analysis == | == Analysis == | ||
− | + | Wood floor is clean, more beautiful than dirt floor, rough stone, or [[concrete]], and does not slow walk speed like natural terrain. Wood is plentiful in most [[biomes]], as opposed to concrete and [[paved tile]], which require which require the high-demand [[steel]]. It is more tolerant of low-skill constructors, as little is lost in case of [[Construct Success Chance|failure]]. Most other floors require at least [[Research#{{Q|Paved tile|Required Research}}|{{Q|Paved tile|Required Research}}] researched, which [[New Tribes]] do not start with. | |
− | Wood floors should be phased out after the early game, however, due to the fire risk. Its flammability may only be {{#expr: {{P|Flammability Base}} * 100}}%, much lower than the 100% flammability of a wood wall, but fire will still rapidly over a fully covered room with wood floors. This can result in devastating losses of structures, items, and even pawns. | + | Wood floors should be phased out after the early game, however, due to the fire risk. Its flammability may only be {{#expr: {{P|Flammability Base}} * 100}}%, much lower than the 100% flammability of a wood wall, but fire will still rapidly over a fully covered room with wood floors. This can result in devastating losses of structures, items, and even pawns. [[Stone tile]]s cover a similar niche - they are more beautiful and made of a similarly common material, but take longer to lay. |
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+ | ===Comparisons=== | ||
+ | An alternative is to simply not build a floor. Rough floor slows colonists down, reduced Cleanliness will hurt any medical-related work, and rooms will be less impressive. However, dirt only has -1.0 Cleanliness; it takes at least -2.0 Cleanliness for the [[food poisoning chance]] to actually increase. If your colonists are happy enough in the dirt, then the fire risk can be foregone. | ||
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+ | [[Concrete]] is another viable alternative. Despite requiring the aforementioned steel, it actually has a lower [[Market Value]] than wood floor. In many maps, compacted steel is plentiful enough to use on flooring. In addition, concrete is nonflammable while being 25% faster to clean. The beauty malus is often overstated; it can be tolerated, especially with use of [[sculpture]]s. If beauty is a concern, then [[paved tile]] can be used as a functional upgrade to both wood floor and concrete. | ||
== Version history == | == Version history == |
Revision as of 00:12, 24 January 2023
Wood floor
Wood floor is a one of the most basic floors that can be constructed. It is flammable, but cheap and quick to lay even with low skilled pawns.
Acquisition
Each tile of wood floor constructed requires 3 Wood and 85 ticks (1.42 secs) of work.
Summary
Wood floor gives no beauty positive or malus. Cleaning filth on it takes 100% the work, and like other constructed floors, there is no movement penalty. Wood floor is flammable.
Analysis
Wood floor is clean, more beautiful than dirt floor, rough stone, or concrete, and does not slow walk speed like natural terrain. Wood is plentiful in most biomes, as opposed to concrete and paved tile, which require which require the high-demand steel. It is more tolerant of low-skill constructors, as little is lost in case of failure. Most other floors require at least [[Research#Stonecutting|Stonecutting] researched, which New Tribes do not start with.
Wood floors should be phased out after the early game, however, due to the fire risk. Its flammability may only be 22%, much lower than the 100% flammability of a wood wall, but fire will still rapidly over a fully covered room with wood floors. This can result in devastating losses of structures, items, and even pawns. Stone tiles cover a similar niche - they are more beautiful and made of a similarly common material, but take longer to lay.
Comparisons
An alternative is to simply not build a floor. Rough floor slows colonists down, reduced Cleanliness will hurt any medical-related work, and rooms will be less impressive. However, dirt only has -1.0 Cleanliness; it takes at least -2.0 Cleanliness for the food poisoning chance to actually increase. If your colonists are happy enough in the dirt, then the fire risk can be foregone.
Concrete is another viable alternative. Despite requiring the aforementioned steel, it actually has a lower Market Value than wood floor. In many maps, compacted steel is plentiful enough to use on flooring. In addition, concrete is nonflammable while being 25% faster to clean. The beauty malus is often overstated; it can be tolerated, especially with use of sculptures. If beauty is a concern, then paved tile can be used as a functional upgrade to both wood floor and concrete.