Difference between revisions of "Neuroquake"

From RimWorld Wiki
Jump to navigation Jump to search
Line 25: Line 25:
  
 
== Analysis ==
 
== Analysis ==
 +
{{Rewrite|section=1|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}}
 +
*'''Neuroquake''' is a hail-mary-style psycast that is good against a large raid, provided you can protect your psycaster long enough. It is advised to limit all of your pawns, including animals, to the 5 tile radius around the caster, and lock all doors. Reducing psychic sensitivity to reduce coma time no longer is an option in 1.3, as the neuroquake coma no longer scales with a pawns psychic sensitivity.  1.3 also reduced the range from the entire map to a 60-tile radius around the caster.
  
 
== Version history ==
 
== Version history ==

Revision as of 11:31, 5 April 2024

Neuroquake

Neuroquake

Base Stats

Type
Psycast

Neuroquake is a level 6 psycast that drives pawns insane in its area of effect.

Acquisition

There are two ways to acquire Neuroquake:

  1. A randomly selected level 6 psycast is granted to the psycaster when they gain psylink level 6. Neuroquake is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
  2. Neuroquake can also be acquired from a psytrainer naming it. See the psytrainer page for further details.

Summary

Analysis

  • Neuroquake is a hail-mary-style psycast that is good against a large raid, provided you can protect your psycaster long enough. It is advised to limit all of your pawns, including animals, to the 5 tile radius around the caster, and lock all doors. Reducing psychic sensitivity to reduce coma time no longer is an option in 1.3, as the neuroquake coma no longer scales with a pawns psychic sensitivity. 1.3 also reduced the range from the entire map to a 60-tile radius around the caster.

Version history

  • 1.2.2719 - Added.
  • 1.3.3066 - Neuroquake rebalance: Neuroquake lists duration in the casting warning. Coma duration increased from 3 days -> 5 and no longer scales with psychic sensitivity. The negative moodlet to friendly bystanders applies whether they are conscious or not and is increased from -10 to -12. Casting warmup decreased from 125s -> 12s. Berserk radius decreased from entire map -> 60 tiles.