Difference between revisions of "Farskip"

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(Redirected page to Psycasts#Farskip)
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#REDIRECT [[Psycasts#Farskip]]
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{{Royalty}}
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{{Stub|reason=General. Range and AOE?}}
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{{Image wanted|reason=Image of AoE in a style similar to [[:File:Skip shield radius.jpg]].}}
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{{Infobox main|psycast
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| name = Farskip
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| image = Farskip.png
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| type = Psycast
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| description = Skip the caster, along with anyone standing near them, to an ally at a distant location. This can send people far across the planet, but only works if there is a willing ally on the other side to use as a navigation beacon. The skipped people will always appear near a random ally on the target map.
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| psylink level = 5
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| casting time = 300
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| ability range =
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| psyfocus cost = 0.7
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| neural heat gain = 0
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| effect radius =
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| duration =
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| duration multiplier =
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| goodwill impact =
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| caster must be capable of violence = false
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}}
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'''Farskip''' is a level {{P|Psylink Level}} [[psycast]] that teleports the caster and any nearby allies to anywhere in the world that there is an allied pawn.
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== Acquisition ==
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{{Acquisition}}
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== Summary ==
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Allied=Colonist? Slave? Allied faction member?
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StunTicks = 18-60
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== Analysis ==
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{{Rewrite|section=1|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}}
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* '''Farskip''' Can be used from the World map. Can't be used while forming a Caravan but can be used if you Draft after you've collected all your gear.
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== Version history ==
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* [[Version/1.2.2719|1.2.2719]] - Added.
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* [[Version/1.2.2753|1.2.2753]] - Farskip now affects colony animals if not on the home map. Prevent Farskip when caravan is overweight.
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* [[Version/1.3.3074|1.3.3074]] - Fix: Farskip with [[Relic]]{{IdeologyIcon}} gives debuff from losing the relic.
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* [[Version/1.4.3555|1.4.3555]] - Fix: Farskipping a pawn into a range of an expired proximity sensor will trigger it again.
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{{Nav|psycasts|wide}}
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[[Category: Psycasts]]

Latest revision as of 08:24, 7 April 2024

Farskip

Farskip

Skip the caster, along with anyone standing near them, to an ally at a distant location. This can send people far across the planet, but only works if there is a willing ally on the other side to use as a navigation beacon. The skipped people will always appear near a random ally on the target map.

Base Stats

Type
Psycast

Ability

Psylink Level
5
Psyfocus Cost
70%
Neural Heat Gain
0
Casting Time
300 ticks (5 secs)
Caster Must Be Capable of Violence
False

Farskip is a level 5 psycast that teleports the caster and any nearby allies to anywhere in the world that there is an allied pawn.

Acquisition[edit]

There are two ways to acquire the psycast Farskip:

  1. Upon reaching psylink level 5, a random psycast of level 5 is granted regardless of how this level up is achieved. This won't apply if the psycaster already knew one or more level 5 psycast.
  2. Farskip can also be acquired from a psytrainer naming it. See the psytrainer page for further details.

Summary[edit]

Allied=Colonist? Slave? Allied faction member? StunTicks = 18-60

Analysis[edit]

  • Farskip Can be used from the World map. Can't be used while forming a Caravan but can be used if you Draft after you've collected all your gear.

Version history[edit]

  • 1.2.2719 - Added.
  • 1.2.2753 - Farskip now affects colony animals if not on the home map. Prevent Farskip when caravan is overweight.
  • 1.3.3074 - Fix: Farskip with RelicContent added by the Ideology DLC gives debuff from losing the relic.
  • 1.4.3555 - Fix: Farskipping a pawn into a range of an expired proximity sensor will trigger it again.