Difference between revisions of "Farskip"

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{{Royalty}}
 
{{Royalty}}
 +
{{Stub|reason=General. Range and AOE?}}
 +
{{Image wanted|reason=Image of AoE in a style similar to [[:File:Skip shield radius.jpg]].}}
 
{{Infobox main|psycast
 
{{Infobox main|psycast
 
| name = Farskip
 
| name = Farskip
 
| image = Farskip.png
 
| image = Farskip.png
 
| type = Psycast
 
| type = Psycast
| description =  
+
| description = Skip the caster, along with anyone standing near them, to an ally at a distant location. This can send people far across the planet, but only works if there is a willing ally on the other side to use as a navigation beacon. The skipped people will always appear near a random ally on the target map.
| psylink level =
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| psylink level = 5
| casting time =
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| casting time = 300
 
| ability range =  
 
| ability range =  
| psyfocus cost =  
+
| psyfocus cost = 0.7
| neural heat gain =  
+
| neural heat gain = 0
| effect radius =
+
| effect radius =  
 
| duration =
 
| duration =
 
| duration multiplier =  
 
| duration multiplier =  
 
| goodwill impact =
 
| goodwill impact =
 +
| caster must be capable of violence = false
 
}}
 
}}
'''Farskip''' is a level {{P|Psylink Level}} [[psycast]] that drives pawns insane in its area of effect.  
+
'''Farskip''' is a level {{P|Psylink Level}} [[psycast]] that teleports the caster and any nearby allies to anywhere in the world that there is an allied pawn.  
  
 
== Acquisition ==
 
== Acquisition ==
There are two ways to acquire {{P|Name}}:
+
{{Acquisition}}
# A randomly selected level {{P|Psylink Level}} psycast is granted to the psycaster when they gain psylink level {{P|Psylink Level}}. {{P|Name}} is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
 
# {{P|Name}} can also be acquired from a [[psytrainer]] naming it. See the [[psytrainer]] page for further details.
 
  
 
== Summary ==
 
== Summary ==
 +
Allied=Colonist? Slave? Allied faction member?
 +
StunTicks = 18-60
  
 
== Analysis ==
 
== Analysis ==
 +
{{Rewrite|section=1|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}}
 +
* '''Farskip''' Can be used from the World map. Can't be used while forming a Caravan but can be used if you Draft after you've collected all your gear.
  
 
== Version history ==
 
== Version history ==
 
* [[Version/1.2.2719|1.2.2719]] - Added.
 
* [[Version/1.2.2719|1.2.2719]] - Added.
 +
* [[Version/1.2.2753|1.2.2753]] - Farskip now affects colony animals if not on the home map. Prevent Farskip when caravan is overweight.
 +
* [[Version/1.3.3074|1.3.3074]] - Fix: Farskip with [[Relic]]{{IdeologyIcon}} gives debuff from losing the relic.
 +
* [[Version/1.4.3555|1.4.3555]] - Fix: Farskipping a pawn into a range of an expired proximity sensor will trigger it again.
  
 
{{Nav|psycasts|wide}}
 
{{Nav|psycasts|wide}}
 
[[Category: Psycasts]]
 
[[Category: Psycasts]]

Latest revision as of 08:24, 7 April 2024

Farskip

Farskip

Skip the caster, along with anyone standing near them, to an ally at a distant location. This can send people far across the planet, but only works if there is a willing ally on the other side to use as a navigation beacon. The skipped people will always appear near a random ally on the target map.

Base Stats

Type
Psycast

Ability

Psylink Level
5
Psyfocus Cost
70%
Neural Heat Gain
0
Casting Time
300 ticks (5 secs)
Caster Must Be Capable of Violence
False

Farskip is a level 5 psycast that teleports the caster and any nearby allies to anywhere in the world that there is an allied pawn.

Acquisition[edit]

There are two ways to acquire the psycast Farskip:

  1. Upon reaching psylink level 5, a random psycast of level 5 is granted regardless of how this level up is achieved. This won't apply if the psycaster already knew one or more level 5 psycast.
  2. Farskip can also be acquired from a psytrainer naming it. See the psytrainer page for further details.

Summary[edit]

Allied=Colonist? Slave? Allied faction member? StunTicks = 18-60

Analysis[edit]

  • Farskip Can be used from the World map. Can't be used while forming a Caravan but can be used if you Draft after you've collected all your gear.

Version history[edit]

  • 1.2.2719 - Added.
  • 1.2.2753 - Farskip now affects colony animals if not on the home map. Prevent Farskip when caravan is overweight.
  • 1.3.3074 - Fix: Farskip with RelicContent added by the Ideology DLC gives debuff from losing the relic.
  • 1.4.3555 - Fix: Farskipping a pawn into a range of an expired proximity sensor will trigger it again.