Difference between revisions of "Vertigo pulse"
Jump to navigation
Jump to search
(Removed redirect to Psycasts#Vertigo pulse) Tag: Removed redirect |
|||
(7 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Royalty}} | {{Royalty}} | ||
+ | {{Stub|reason=General}} | ||
+ | {{Image wanted|reason=Image of AoE in a style similar to [[:File:Skip shield radius.jpg]].}} | ||
{{Infobox main|psycast | {{Infobox main|psycast | ||
| name = Vertigo pulse | | name = Vertigo pulse | ||
| image = VertigoPulse.png | | image = VertigoPulse.png | ||
| type = Psycast | | type = Psycast | ||
− | | description = | + | | description = Interfere with the spatial orientation sense of everyone near the target point, causing intermittent loss of balance. Flesh creatures will become extremely nauseous as well. |
− | | psylink level = | + | | psylink level = 3 |
− | | casting time = | + | | casting time = 60 |
− | | ability range = | + | | ability range = 24.9 |
− | | psyfocus cost = | + | | psyfocus cost = 0.02 |
− | | neural heat gain = | + | | neural heat gain = 30 |
− | | effect radius = | + | | effect radius = 3.9 |
− | | duration = | + | | duration = 1200 |
− | | duration multiplier = | + | | duration multiplier = Psychic Sensitivity |
− | | goodwill impact = | + | | goodwill impact = -15 |
+ | | caster must be capable of violence = false | ||
}} | }} | ||
− | '''Vertigo pulse''' is a level {{P|Psylink Level}} [[psycast]] that | + | '''Vertigo pulse''' is a level {{P|Psylink Level}} [[psycast]] that causes pawns in its area of effect to repeatedly [[vomit]]. |
== Acquisition == | == Acquisition == | ||
− | + | {{Acquisition}} | |
− | |||
− | |||
== Summary == | == Summary == | ||
+ | |||
+ | |||
+ | Goodwill penalty doesn't apply to lodgers. | ||
+ | |||
+ | Can be used to reveal [[revenant]]s.{{AnomalyIcon}} | ||
== Analysis == | == Analysis == | ||
+ | {{Stub|section=1|reason=Ubend killbox maze to fascilitate burn/gas mazes}} | ||
+ | Despite the seemingly weak effect, vertigo pulse makes enemies stop attacking, they also wander out of cover. This means it can turn the tide of pitched battles, so long as you can clump enemies effectively for targeting and you have enough damage potential to exploit the opening. | ||
== Version history == | == Version history == | ||
+ | * [[Royalty DLC]] Release - Added. | ||
+ | * [[Version/1.1.2571|1.1.2571]] - [[Vertigo pulse]] range reduced from 25 to 20, cost increased from 25 to 30. | ||
+ | {{Nav|psycasts|wide}} | ||
[[Category: Psycasts]] | [[Category: Psycasts]] |
Latest revision as of 22:16, 28 April 2024
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General. |
This page could use some more or updated images. You can help RimWorld Wiki by uploading images to make this page better. Note: Image of AoE in a style similar to File:Skip shield radius.jpg.. |
Vertigo pulse
Interfere with the spatial orientation sense of everyone near the target point, causing intermittent loss of balance. Flesh creatures will become extremely nauseous as well.
Base Stats
- Type
- Psycast
Ability
Vertigo pulse is a level 3 psycast that causes pawns in its area of effect to repeatedly vomit.
Acquisition[edit]
There are two ways to acquire the psycast Vertigo pulse:
- Upon reaching psylink level 3, a random psycast of level 3 is granted regardless of how this level up is achieved. This won't apply if the psycaster already knew one or more level 3 psycast.
- Vertigo pulse can also be acquired from a psytrainer naming it. See the psytrainer page for further details.
Summary[edit]
Goodwill penalty doesn't apply to lodgers.
Can be used to reveal revenants.
Analysis[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Ubend killbox maze to fascilitate burn/gas mazes. |
Despite the seemingly weak effect, vertigo pulse makes enemies stop attacking, they also wander out of cover. This means it can turn the tide of pitched battles, so long as you can clump enemies effectively for targeting and you have enough damage potential to exploit the opening.
Version history[edit]
- Royalty DLC Release - Added.
- 1.1.2571 - Vertigo pulse range reduced from 25 to 20, cost increased from 25 to 30.