Difference between revisions of "Chaos skip"
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{{Royalty}} | {{Royalty}} | ||
+ | {{Stub|reason=General}} | ||
+ | {{Image wanted|reason=Image of min and max teleport radii in a style similar to [[:File:Skip shield radius.jpg]].}} | ||
{{Infobox main|psycast | {{Infobox main|psycast | ||
| name = Chaos skip | | name = Chaos skip | ||
| image = ChaosSkip.png | | image = ChaosSkip.png | ||
| type = Psycast | | type = Psycast | ||
− | | description = | + | | description = Teleport the target to a random position near where it started. Objects above a certain size cannot be teleported. |
− | | psylink level = | + | | psylink level = 3 |
− | | casting time = | + | | casting time = 15 |
− | | ability range = | + | | ability range = 24.9 |
− | | psyfocus cost = | + | | psyfocus cost = 0.02 |
− | | neural heat gain = | + | | neural heat gain = 18 |
| effect radius = | | effect radius = | ||
| duration = | | duration = | ||
| duration multiplier = | | duration multiplier = | ||
− | | goodwill impact = | + | | goodwill impact = -15 |
+ | | caster must be capable of violence = false | ||
}} | }} | ||
− | '''Chaos skip''' is a level {{P|Psylink Level}} [[psycast]] that | + | '''Chaos skip''' is a level {{P|Psylink Level}} [[psycast]] that teleports its target to a random place in its area of effect. |
== Acquisition == | == Acquisition == | ||
− | + | {{Acquisition}} | |
− | |||
− | |||
== Summary == | == Summary == | ||
+ | The caster does not need to be capable of violence | ||
+ | |||
+ | <randomRange>6.9~24.9</randomRange> | ||
+ | <stunTicks>70~120</stunTicks> | ||
+ | <applyGoodwillImpactToLodgers>False</applyGoodwillImpactToLodgers> | ||
== Analysis == | == Analysis == | ||
+ | {{Rewrite|section=1|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}} | ||
+ | Use on enemies that already entered melee range to force them to break distance in a random direction. Be careful of skipping them into your base. | ||
== Version history == | == Version history == | ||
+ | * [[Royalty DLC]] Release - Added. | ||
+ | * [[Version/1.4.3523|1.4.3523]] - Now has a maximum [[body size]] of ?.{{Check Tag|Detail needed}} | ||
+ | {{Nav|psycasts|wide}} | ||
[[Category: Psycasts]] | [[Category: Psycasts]] |
Latest revision as of 07:47, 19 May 2024
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General. |
This page could use some more or updated images. You can help RimWorld Wiki by uploading images to make this page better. Note: Image of min and max teleport radii in a style similar to File:Skip shield radius.jpg.. |
Chaos skip
Teleport the target to a random position near where it started. Objects above a certain size cannot be teleported.
Base Stats
- Type
- Psycast
Ability
- Psylink Level
- 3
- Psyfocus Cost
- 2%
- Neural Heat Gain
- 18
- Casting Time
- 15 ticks (0.25 secs)
- Range
- 24.9 tiles
- Goodwill Impact
- -15
- Caster Must Be Capable of Violence
- False
Chaos skip is a level 3 psycast that teleports its target to a random place in its area of effect.
Acquisition[edit]
There are two ways to acquire the psycast Chaos skip:
- Upon reaching psylink level 3, a random psycast of level 3 is granted regardless of how this level up is achieved. This won't apply if the psycaster already knew one or more level 3 psycast.
- Chaos skip can also be acquired from a psytrainer naming it. See the psytrainer page for further details.
Summary[edit]
The caster does not need to be capable of violence
<randomRange>6.9~24.9</randomRange> <stunTicks>70~120</stunTicks> <applyGoodwillImpactToLodgers>False</applyGoodwillImpactToLodgers>
Analysis[edit]
This section is suggested to be rewritten. Reason: Currently just a Copy-paste of minor tactics previously on Psycasts - needs verification, rewriting, formatting, and expansion. You can help the RimWorld Wiki by improving it. |
Use on enemies that already entered melee range to force them to break distance in a random direction. Be careful of skipping them into your base.
Version history[edit]
- Royalty DLC Release - Added.
- 1.4.3523 - Now has a maximum body size of ?.[Detail needed]