Difference between revisions of "Wallraise"

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(Redirected page to Psycasts#Wallraise)
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#REDIRECT [[Psycasts#Wallraise]]
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{{Royalty}}
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{{Recode|reason=Consider adding non-property setting infobox for the raised wall.}}
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{{Infobox main|psycast
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| name = Wallraise
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| image = Wallraise.png
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| type = Psycast
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| description = Form a temporary wall by skipping rubble and soil up from deep under the ground.
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| psylink level = 4
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| casting time = 60
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| ability range = 24.9
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| psyfocus cost = 0.02
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| neural heat gain = 35
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| effect radius =
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| duration = 10000
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| duration multiplier =
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| goodwill impact =
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| caster must be capable of violence = false
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}}
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'''Wallraise''' is a level {{P|Psylink Level}} [[psycast]] that creates a set of temporary walls in its area of effect.
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== Acquisition ==
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{{Acquisition}}
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== Summary ==
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{{Image wanted|section=1|reason=webm of the spell being cast with clear image of the resulting rocks, ideally on a sterile tile backdrop}}
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The wallraise psycast creates a 3-tile-wide,  cross-shaped set of 'raised rock' walls at the target location. Each wall has 100 HP, is non-flammable, and lasts for 4 in-game hours or {{ticks|{{P|Duration}}}} after which time it will collapse into nothing.{{Check Tag|Filth?}}
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The walls cannot intersect other walls, and casting will be prevented if they would. The psycast will shunt items{{Check Tag|Pawns?}} out of the way however, moving the items to a nearby, clear tile.
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== Analysis ==
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{{Rewrite|section=1|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}}
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* '''Wallraise''' creates a wall of rocks in a cross shape.
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** Creates impromptu cover for your shooters to shelter behind.
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** Use to create LOS blocker against rocket launchers that are about to fire. If you are quick you can even block the rockets mid-flight. Note the {{Ticks|{{P|Casting Time}}}} casting time, though it can be reduced by reducing [[Aiming Time]].
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** Blocking access to doors and forcing different enemy pathing
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** Temporarily plug gaps made in animal pens during raider attacks (best used by positioning a rock wall adjacent to the gap, not directly in it, so that the pen is enclosed while still leaving the gap itself accessible for rebuilding).
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** Protecting [[Unstable power cell]]s while in mech clusters from mortar fire, gunfire, and secondary explosions.
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** Casting Wallraise on fire will extinguish it and prevent it from spreading again, although it's strictly worse than Waterskip in that regard.
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** Walling in vulnerable pawns far from the base (requires two)
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== Version history ==
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* [[Royalty DLC]] Release - Added.
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* [[Version/1.1.2571|1.1.2571]] - Range reduced from 25 to 20, cost increased from 25 to 35.
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* [[Version/1.2.2719|1.2.2719]] - Added visual effect for wallraise rocks expiring.
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{{Nav|psycasts|wide}}
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[[Category: Psycasts]]

Latest revision as of 13:57, 28 September 2024

Wallraise

Wallraise

Form a temporary wall by skipping rubble and soil up from deep under the ground.

Base Stats

Type
Psycast

Ability

Psylink Level
4
Psyfocus Cost
2%
Neural Heat Gain
35
Casting Time
60 ticks (1 sec)
Range
24.9 tiles
Duration
10,000 ticks (2.78 mins)
Caster Must Be Capable of Violence
False

Wallraise is a level 4 psycast that creates a set of temporary walls in its area of effect.

Acquisition[edit]

There are two ways to acquire the psycast Wallraise:

  1. Upon reaching psylink level 4, a random psycast of level 4 is granted regardless of how this level up is achieved. This won't apply if the psycaster already knew one or more level 4 psycast.
  2. Wallraise can also be acquired from a psytrainer naming it. See the psytrainer page for further details.

Summary[edit]

The wallraise psycast creates a 3-tile-wide, cross-shaped set of 'raised rock' walls at the target location. Each wall has 100 HP, is non-flammable, and lasts for 4 in-game hours or 10,000 ticks (2.78 mins) after which time it will collapse into nothing.[Filth?]

The walls cannot intersect other walls, and casting will be prevented if they would. The psycast will shunt items[Pawns?] out of the way however, moving the items to a nearby, clear tile.

Analysis[edit]

  • Wallraise creates a wall of rocks in a cross shape.
    • Creates impromptu cover for your shooters to shelter behind.
    • Use to create LOS blocker against rocket launchers that are about to fire. If you are quick you can even block the rockets mid-flight. Note the 60 ticks (1 sec) casting time, though it can be reduced by reducing Aiming Time.
    • Blocking access to doors and forcing different enemy pathing
    • Temporarily plug gaps made in animal pens during raider attacks (best used by positioning a rock wall adjacent to the gap, not directly in it, so that the pen is enclosed while still leaving the gap itself accessible for rebuilding).
    • Protecting Unstable power cells while in mech clusters from mortar fire, gunfire, and secondary explosions.
    • Casting Wallraise on fire will extinguish it and prevent it from spreading again, although it's strictly worse than Waterskip in that regard.
    • Walling in vulnerable pawns far from the base (requires two)

Version history[edit]

  • Royalty DLC Release - Added.
  • 1.1.2571 - Range reduced from 25 to 20, cost increased from 25 to 35.
  • 1.2.2719 - Added visual effect for wallraise rocks expiring.