Difference between revisions of "Wallraise"
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{{Royalty}} | {{Royalty}} | ||
+ | {{Recode|reason=Consider adding non-property setting infobox for the raised wall.}} | ||
{{Infobox main|psycast | {{Infobox main|psycast | ||
| name = Wallraise | | name = Wallraise | ||
| image = Wallraise.png | | image = Wallraise.png | ||
| type = Psycast | | type = Psycast | ||
− | | description = | + | | description = Form a temporary wall by skipping rubble and soil up from deep under the ground. |
− | | psylink level = | + | | psylink level = 4 |
− | | casting time = | + | | casting time = 60 |
− | | ability range = | + | | ability range = 24.9 |
− | | psyfocus cost = | + | | psyfocus cost = 0.02 |
− | | neural heat gain = | + | | neural heat gain = 35 |
| effect radius = | | effect radius = | ||
− | | duration = | + | | duration = 10000 |
| duration multiplier = | | duration multiplier = | ||
| goodwill impact = | | goodwill impact = | ||
+ | | caster must be capable of violence = false | ||
}} | }} | ||
− | '''Wallraise''' is a level {{P|Psylink Level}} [[psycast]] that | + | '''Wallraise''' is a level {{P|Psylink Level}} [[psycast]] that creates a set of temporary walls in its area of effect. |
== Acquisition == | == Acquisition == | ||
− | + | {{Acquisition}} | |
− | |||
− | |||
== Summary == | == Summary == | ||
+ | {{Image wanted|section=1|reason=webm of the spell being cast with clear image of the resulting rocks, ideally on a sterile tile backdrop}} | ||
+ | The wallraise psycast creates a 3-tile-wide, cross-shaped set of 'raised rock' walls at the target location. Each wall has 100 HP, is non-flammable, and lasts for 4 in-game hours or {{ticks|{{P|Duration}}}} after which time it will collapse into nothing.{{Check Tag|Filth?}} | ||
+ | |||
+ | The walls cannot intersect other walls, and casting will be prevented if they would. The psycast will shunt items{{Check Tag|Pawns?}} out of the way however, moving the items to a nearby, clear tile. | ||
== Analysis == | == Analysis == | ||
+ | {{Rewrite|section=1|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}} | ||
+ | * '''Wallraise''' creates a wall of rocks in a cross shape. | ||
+ | ** Creates impromptu cover for your shooters to shelter behind. | ||
+ | ** Use to create LOS blocker against rocket launchers that are about to fire. If you are quick you can even block the rockets mid-flight. Note the {{Ticks|{{P|Casting Time}}}} casting time, though it can be reduced by reducing [[Aiming Time]]. | ||
+ | ** Blocking access to doors and forcing different enemy pathing | ||
+ | ** Temporarily plug gaps made in animal pens during raider attacks (best used by positioning a rock wall adjacent to the gap, not directly in it, so that the pen is enclosed while still leaving the gap itself accessible for rebuilding). | ||
+ | ** Protecting [[Unstable power cell]]s while in mech clusters from mortar fire, gunfire, and secondary explosions. | ||
+ | ** Casting Wallraise on fire will extinguish it and prevent it from spreading again, although it's strictly worse than Waterskip in that regard. | ||
+ | ** Walling in vulnerable pawns far from the base (requires two) | ||
== Version history == | == Version history == | ||
* [[Royalty DLC]] Release - Added. | * [[Royalty DLC]] Release - Added. | ||
+ | * [[Version/1.1.2571|1.1.2571]] - Range reduced from 25 to 20, cost increased from 25 to 35. | ||
+ | * [[Version/1.2.2719|1.2.2719]] - Added visual effect for wallraise rocks expiring. | ||
{{Nav|psycasts|wide}} | {{Nav|psycasts|wide}} | ||
[[Category: Psycasts]] | [[Category: Psycasts]] |
Latest revision as of 13:57, 28 September 2024
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
This page has been suggested for recoding. Reason: Consider adding non-property setting infobox for the raised wall.. You can help RimWorld Wiki by improving it. |
Wallraise
Wallraise is a level 4 psycast that creates a set of temporary walls in its area of effect.
Acquisition[edit]
There are two ways to acquire the psycast Wallraise:
- Upon reaching psylink level 4, a random psycast of level 4 is granted regardless of how this level up is achieved. This won't apply if the psycaster already knew one or more level 4 psycast.
- Wallraise can also be acquired from a psytrainer naming it. See the psytrainer page for further details.
Summary[edit]
This section could use some more or updated images. You can help RimWorld Wiki by uploading images to make this section better. Note: webm of the spell being cast with clear image of the resulting rocks, ideally on a sterile tile backdrop. |
The wallraise psycast creates a 3-tile-wide, cross-shaped set of 'raised rock' walls at the target location. Each wall has 100 HP, is non-flammable, and lasts for 4 in-game hours or 10,000 ticks (2.78 mins) after which time it will collapse into nothing.[Filth?]
The walls cannot intersect other walls, and casting will be prevented if they would. The psycast will shunt items[Pawns?] out of the way however, moving the items to a nearby, clear tile.
Analysis[edit]
This section is suggested to be rewritten. Reason: Currently just a Copy-paste of minor tactics previously on Psycasts - needs verification, rewriting, formatting, and expansion. You can help the RimWorld Wiki by improving it. |
- Wallraise creates a wall of rocks in a cross shape.
- Creates impromptu cover for your shooters to shelter behind.
- Use to create LOS blocker against rocket launchers that are about to fire. If you are quick you can even block the rockets mid-flight. Note the 60 ticks (1 sec) casting time, though it can be reduced by reducing Aiming Time.
- Blocking access to doors and forcing different enemy pathing
- Temporarily plug gaps made in animal pens during raider attacks (best used by positioning a rock wall adjacent to the gap, not directly in it, so that the pen is enclosed while still leaving the gap itself accessible for rebuilding).
- Protecting Unstable power cells while in mech clusters from mortar fire, gunfire, and secondary explosions.
- Casting Wallraise on fire will extinguish it and prevent it from spreading again, although it's strictly worse than Waterskip in that regard.
- Walling in vulnerable pawns far from the base (requires two)
Version history[edit]
- Royalty DLC Release - Added.
- 1.1.2571 - Range reduced from 25 to 20, cost increased from 25 to 35.
- 1.2.2719 - Added visual effect for wallraise rocks expiring.