Difference between revisions of "Wallraise"

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{{Royalty}}
 
{{Royalty}}
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{{Recode|reason=Consider adding non-property setting infobox for the raised wall.}}
 
{{Infobox main|psycast
 
{{Infobox main|psycast
 
| name = Wallraise
 
| name = Wallraise
 
| image = Wallraise.png
 
| image = Wallraise.png
 
| type = Psycast
 
| type = Psycast
| description =  
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| description = Form a temporary wall by skipping rubble and soil up from deep under the ground.
| psylink level =
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| psylink level = 4
| casting time =
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| casting time = 60
| ability range =  
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| ability range = 24.9
| psyfocus cost =  
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| psyfocus cost = 0.02
| neural heat gain =  
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| neural heat gain = 35
 
| effect radius =
 
| effect radius =
| duration =
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| duration = 10000
 
| duration multiplier =  
 
| duration multiplier =  
 
| goodwill impact =
 
| goodwill impact =
 +
| caster must be capable of violence = false
 
}}
 
}}
'''Wallraise''' is a level {{P|Psylink Level}} [[psycast]] that drives pawns insane in its area of effect.  
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'''Wallraise''' is a level {{P|Psylink Level}} [[psycast]] that creates a set of temporary walls in its area of effect.
  
 
== Acquisition ==
 
== Acquisition ==
There are two ways to acquire {{P|Name}}:
+
{{Acquisition}}
# A randomly selected level {{P|Psylink Level}} psycast is granted to the psycaster when they gain psylink level {{P|Psylink Level}}. {{P|Name}} is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
 
# {{P|Name}} can also be acquired from a [[psytrainer]] naming it. See the [[psytrainer]] page for further details.
 
  
 
== Summary ==
 
== Summary ==
 +
{{Image wanted|section=1|reason=webm of the spell being cast with clear image of the resulting rocks, ideally on a sterile tile backdrop}}
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The wallraise psycast creates a 3-tile-wide,  cross-shaped set of 'raised rock' walls at the target location. Each wall has 100 HP, is non-flammable, and lasts for 4 in-game hours or {{ticks|{{P|Duration}}}} after which time it will collapse into nothing.{{Check Tag|Filth?}}
 +
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The walls cannot intersect other walls, and casting will be prevented if they would. The psycast will shunt items{{Check Tag|Pawns?}} out of the way however, moving the items to a nearby, clear tile.
  
 
== Analysis ==
 
== Analysis ==
{{Rewrite|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}}
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{{Rewrite|section=1|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}}
 
* '''Wallraise''' creates a wall of rocks in a cross shape.
 
* '''Wallraise''' creates a wall of rocks in a cross shape.
 
** Creates impromptu cover for your shooters to shelter behind.
 
** Creates impromptu cover for your shooters to shelter behind.

Latest revision as of 13:57, 28 September 2024

Wallraise

Wallraise

Form a temporary wall by skipping rubble and soil up from deep under the ground.

Base Stats

Type
Psycast

Ability

Psylink Level
4
Psyfocus Cost
2%
Neural Heat Gain
35
Casting Time
60 ticks (1 sec)
Range
24.9 tiles
Duration
10,000 ticks (2.78 mins)
Caster Must Be Capable of Violence
False

Wallraise is a level 4 psycast that creates a set of temporary walls in its area of effect.

Acquisition[edit]

There are two ways to acquire the psycast Wallraise:

  1. Upon reaching psylink level 4, a random psycast of level 4 is granted regardless of how this level up is achieved. This won't apply if the psycaster already knew one or more level 4 psycast.
  2. Wallraise can also be acquired from a psytrainer naming it. See the psytrainer page for further details.

Summary[edit]

The wallraise psycast creates a 3-tile-wide, cross-shaped set of 'raised rock' walls at the target location. Each wall has 100 HP, is non-flammable, and lasts for 4 in-game hours or 10,000 ticks (2.78 mins) after which time it will collapse into nothing.[Filth?]

The walls cannot intersect other walls, and casting will be prevented if they would. The psycast will shunt items[Pawns?] out of the way however, moving the items to a nearby, clear tile.

Analysis[edit]

  • Wallraise creates a wall of rocks in a cross shape.
    • Creates impromptu cover for your shooters to shelter behind.
    • Use to create LOS blocker against rocket launchers that are about to fire. If you are quick you can even block the rockets mid-flight. Note the 60 ticks (1 sec) casting time, though it can be reduced by reducing Aiming Time.
    • Blocking access to doors and forcing different enemy pathing
    • Temporarily plug gaps made in animal pens during raider attacks (best used by positioning a rock wall adjacent to the gap, not directly in it, so that the pen is enclosed while still leaving the gap itself accessible for rebuilding).
    • Protecting Unstable power cells while in mech clusters from mortar fire, gunfire, and secondary explosions.
    • Casting Wallraise on fire will extinguish it and prevent it from spreading again, although it's strictly worse than Waterskip in that regard.
    • Walling in vulnerable pawns far from the base (requires two)

Version history[edit]

  • Royalty DLC Release - Added.
  • 1.1.2571 - Range reduced from 25 to 20, cost increased from 25 to 35.
  • 1.2.2719 - Added visual effect for wallraise rocks expiring.