Difference between revisions of "Yayo"
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Yayo is a drug that can be manufactured at a [[Drug lab|Drug Lab]] using 8 [[Psychoid leaves|Psychoid Leaves]]. Yayo is the more expensive, more potent cousin of [[Flake]]. It has greater benefits than Flake, increasing rest twice as much and joy by 10%, as well as increasing move speed by 15%. It also has lower addictiveness, with 10% vs. Flake's 20%. These stats make Yayo much more appealing to use than Flake, as it's simply a straight upgrade. | Yayo is a drug that can be manufactured at a [[Drug lab|Drug Lab]] using 8 [[Psychoid leaves|Psychoid Leaves]]. Yayo is the more expensive, more potent cousin of [[Flake]]. It has greater benefits than Flake, increasing rest twice as much and joy by 10%, as well as increasing move speed by 15%. It also has lower addictiveness, with 10% vs. Flake's 20%. These stats make Yayo much more appealing to use than Flake, as it's simply a straight upgrade. | ||
− | Despite this, Flake does shine through in one regard over Yayo: profitability. Flake has a market value of 14 [[Silver|silver]] for the cost of 4 psychoid leaves, whereas Yayo has a market value of 23 silver for 8 psychoid leaves. This means that Flake offers a much better rate of return than Yayo. Yayo | + | Despite this, Flake does shine through in one regard over Yayo: profitability. Flake has a market value of 14 [[Silver|silver]] for the cost of 4 psychoid leaves, whereas Yayo has a market value of 23 silver for 8 psychoid leaves. This means that Flake offers a much better rate of return than Yayo. <br> |
+ | Yayo on the other hand has a higher value per weight, meaning your colonists can carry more value worth of drugs in a caravan. | ||
In addition to the altered stats, Yayo provides an incredible +35 [[mood]] buff while the drug remains in the user's system. | In addition to the altered stats, Yayo provides an incredible +35 [[mood]] buff while the drug remains in the user's system. | ||
+ | |||
+ | == Tolerance == | ||
+ | If a pawn has a visible tolerance to psychite, they will develop [[chemical damage]] in the kidneys in a mean time of 120 days. | ||
{{nav/drugs}} | {{nav/drugs}} | ||
</noinclude> | </noinclude> |
Revision as of 06:18, 1 May 2017
<ul><li>"hard" is not in the list (None, Medical, Social, Hard, Any) of allowed values for the "Drug Category" property.</li> <!--br--><li>"chemical" is not in the list (Chemical, Gluttonous, Meditative, Social, Gaming_Dexterity, Gaming_Cerebral, Television, Telescope, Reading, HighCulture) of allowed values for the "Joy Kind" property.</li> <!--br--><li>"industrial" is not in the list (Neolithic, Medieval, Industrial, Archotech, Spacer, Ultra) of allowed values for the "Tech Level" property.</li></ul>
Yayo
A refined powdery preparation of the psychite drug. When snorted, it produces a rapid euphoric high, dramatically reduces the user's need for rest, and suppresses pain. Like all forms of psychite, it is addictive, though it is not as addictive as the cruder flake.
Because of its high cost and refined appearance, many cultures associate yayo with degenerate wealth. Whether in the throneroom or the boardroom, many hare-brained policy schemes have been developed during yayo-fueled binge parties.
Base Stats
Stat Modifiers
A fine white powder snorted to produce a euphoric high. Yayo reduces the user's need for rest, and suppresses pain. It is, however, addictive.
Gameplay Overview
Yayo is a drug that can be manufactured at a Drug Lab using 8 Psychoid Leaves. Yayo is the more expensive, more potent cousin of Flake. It has greater benefits than Flake, increasing rest twice as much and joy by 10%, as well as increasing move speed by 15%. It also has lower addictiveness, with 10% vs. Flake's 20%. These stats make Yayo much more appealing to use than Flake, as it's simply a straight upgrade.
Despite this, Flake does shine through in one regard over Yayo: profitability. Flake has a market value of 14 silver for the cost of 4 psychoid leaves, whereas Yayo has a market value of 23 silver for 8 psychoid leaves. This means that Flake offers a much better rate of return than Yayo.
Yayo on the other hand has a higher value per weight, meaning your colonists can carry more value worth of drugs in a caravan.
In addition to the altered stats, Yayo provides an incredible +35 mood buff while the drug remains in the user's system.
Tolerance
If a pawn has a visible tolerance to psychite, they will develop chemical damage in the kidneys in a mean time of 120 days.