Difference between revisions of "Hopper"
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File:Hopper storage cropped.png|'''Hopper storage menu to select ingredients''' | File:Hopper storage cropped.png|'''Hopper storage menu to select ingredients''' | ||
File:Nutrient paste dispenser with hopper.png|'''Hopper mouse indicator will turn from red to green for correct placement and colonists will pick NP meals from the dispenser''' | File:Nutrient paste dispenser with hopper.png|'''Hopper mouse indicator will turn from red to green for correct placement and colonists will pick NP meals from the dispenser''' | ||
+ | </gallery> | ||
+ | |||
+ | == Version History == | ||
+ | <gallery> | ||
+ | OldHopper.png|The Old Hopper Texture | ||
</gallery> | </gallery> | ||
Revision as of 18:07, 4 May 2021
Hopper
Holds resources for use by machines like nutrient paste dispensers.
Base Stats
- Type
- Production – Food
- HP
- 100
- Flammability
- 50%
Building
- Size
- 1 × 1
- Placeable
- Yes
- Power
- 0 W
Creation
- Work To Make
- 300 ticks (5 secs)
- Deconstruct yield
- 11
A hopper is a nutrient paste dispenser accessory that holds raw food, it must be built next to the machine to work. The hopper mouse indicator will turn from red to green to indicate proper placement. Click the hopper to select Storage which opens a menu where you can set the priority and resources of choice: max capacity for raw meat is 75 units. Since hoppers cannot be reinstalled but only deconstructed, its best to build the dispenser first and then add the hopper. Cooks may take raw food from them in order to cook meals.
Hoppers can be installed all around the nutrient dispenser, excepting corners. As such, a total of 14 hoppers can be connected to a single nutrient paste dispenser, resulting in a total amount of 1,050 foodstuffs being available for processing through the dispenser.
Version History