Difference between revisions of "Biofuel refinery"
(mass base: 20 -> -; minifiable: - -> false;) |
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Most raw ingredients have a nutrition value of 0.05. For such ingredients, 3.5 nutrition requires 70 units, which is the same quantity required of wood. | Most raw ingredients have a nutrition value of 0.05. For such ingredients, 3.5 nutrition requires 70 units, which is the same quantity required of wood. | ||
− | Since [[chemfuel powered generator]]s use only 4 | + | Since [[chemfuel powered generator]]s use only {{icon small|chemfuel}} 4.5 [[chemfuel]] per day, it is very easy to achieve [[wikipedia:Second law of thermodynamics|power from a closed system]]. A farm can easily fuel its own Sunlamps and still provide a surplus of food. |
== Version history == | == Version history == |
Revision as of 06:36, 13 October 2021
Biofuel refinery
Refines biological matter like wood or plant matter into chemfuel.
Base Stats
- Type
- Building – Production
- HP
- 200
- Flammability
- 100%
- Path Cost
- 50 (21%)
Building
- Size
- 3 × 2
- Minifiable
- False
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 50%
- Terrain Affordance
- Heavy
- Power
- -170 W
Creation
- Required Research
- Biofuel refining
- Skill Required
- Construction 4
- Work To Make
- 2,000 ticks (33.33 secs)
The biofuel refinery is a work table that produces chemfuel from wood or raw food (except hay). It cannot be re-installed.
Acquisition
Constructing a biofuel refinery requires Biofuel Refining to be researched, as well as 150 Steel, 3 Components and 2,000 ticks (33.33 secs). It requires a minimum construction skill of 4.
Analysis
Refinery Usage
While the refinery is selected, click "Bills" then "Add Bill" to add an order to produce chemfuel:
- Make chemfuel from wood: Turns 70 wood logs into 35 chemfuel. Takes 2,000 ticks (33.33 secs) of work.
- Make chemfuel from raw food: Turns 3.5 nutrition worth of food ingredients into 35 chemfuel, worth 80.5. Takes 2,500 ticks (41.67 secs) of work.
Ingredients
Most raw ingredients have a nutrition value of 0.05. For such ingredients, 3.5 nutrition requires 70 units, which is the same quantity required of wood.
Since chemfuel powered generators use only 4.5 chemfuel per day, it is very easy to achieve power from a closed system. A farm can easily fuel its own Sunlamps and still provide a surplus of food.
Version history
- Before Beta 19, it used to be simply called the Refinery, and meals could be used as organic ingredients.