Difference between revisions of "Fine carpet"
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{{Royalty}} | {{Royalty}} | ||
'''Fine Carpet''' is a type of [[floor]]ing introduced in the [[Royalty DLC]] with 100% walk speed and 4 [[beauty]] each, meaning it can cause a "pleasant environment" [[mood|happy thought]] in sufficient amounts. They are also flammable. Fine carpets require more work and more resources than regular [[carpets]] but provide additional beauty and meet the requirements for [[Titles|nobility]] {{RoyaltyIcon}}. There are currently three types of fine carpet, differing only in their color and description. They are: | '''Fine Carpet''' is a type of [[floor]]ing introduced in the [[Royalty DLC]] with 100% walk speed and 4 [[beauty]] each, meaning it can cause a "pleasant environment" [[mood|happy thought]] in sufficient amounts. They are also flammable. Fine carpets require more work and more resources than regular [[carpets]] but provide additional beauty and meet the requirements for [[Titles|nobility]] {{RoyaltyIcon}}. There are currently three types of fine carpet, differing only in their color and description. They are: | ||
− | + | Additionally, the [[Royalty DLC]] introduced [[Fine carpets]], which require more work and more resources but provide additional beauty (4, vs. 2) and meet the requirements for [[Titles|nobility]] {{RoyaltyIcon}}. | |
− | |||
− | |||
− | They | + | {{infobox main|structure| |
+ | | name = Fine white carpet | ||
+ | | description = | ||
+ | | info = | ||
+ | | type = Floor | ||
+ | | type2 = | ||
+ | | placeable = True | ||
+ | | size = 1 ˣ 1 | ||
+ | | speed = 1 | ||
+ | | beauty = 4 | ||
+ | | flammability = 0.32 | ||
+ | | research = Carpet making | ||
+ | | work to make = 4000 | ||
+ | | resource 1 = Cloth | ||
+ | | resource 1 amount = 35 | ||
+ | | marketvalue = 67 | ||
+ | | skill 1 = Construction | ||
+ | | skill 1 level = 6 | ||
+ | | page verified for version = 1.3.3101 | ||
+ | }} | ||
+ | There are currently three types of fine carpet, differing only in their color and description. They are: | ||
+ | :: Fine burgundy carpet / Fine indigo carpet / Fine white carpet | ||
+ | : <gallery mode="packed-hover"> | ||
+ | File:BurgundyCarpet.jpg|Fine burgundy carpet: Classic burgundy carpet for that classic rich look. | ||
+ | |||
+ | File:IndigoCarpet.jpg|Fine indigo carpet: Soft and silky indigo carpet, for that extra sense of pomp. | ||
+ | |||
+ | File:FineWhiteCarpet.jpg|Fine white carpet: Sublime white carpet, glimmering with subtle patterns. | ||
+ | |||
+ | </gallery> | ||
+ | |||
+ | == Acquisition == | ||
+ | Fine carpet can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. Each tile requires {{Required Resources}}, {{ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | ||
+ | |||
+ | ==Analysis== | ||
+ | While extremely work and resource intensive, it has a very high [[beauty]] rating, and either it or [[fine stone tiles]] is required to meet the room requirements for high-ranking [[Titles|nobility]]. | ||
+ | |||
+ | There are two primary use cases for fine carpets, namely fine flooring for meeting the room requirements of nobles, and general flooring. | ||
+ | ===Fine Flooring=== | ||
+ | {{see also|Fine floor}} | ||
+ | Fine carpets require less work to construct than fine stone tiles, both in their actual work to build and the work needed to get the required resources, and have [[beauty]] of 4 rather than 3. However, they are flammable unlike fine stone tiles, and add more [[wealth management|wealth]] to the colony. Besides these considerations, they are largely interchangable. | ||
+ | |||
+ | In comparison to the other fine floors, namely [[gold tile|gold]] and [[silver tile]] there is more interplay. Gold tiles are exceptionally expensive and their effect on colony wealth bears this out, but they also provide a phenomenal beauty rating of +12. They are also relatively quick to lay. The practicality of gold tile is limited however, due to their cost and the comparative ease of using [[sculptures]] to improve [[room stats|room beauty]]. | ||
+ | |||
+ | Silver tiles are surprisingly competitive with fine carpets - with a market value only 6 silver higher than fine carpets, higher beauty, no flammability, a cleanliness bonus, the high availability of [[silver]] and only requiring a construction skill of 3. This means they're easier to make impressive rooms out of, and to keep them impressive when they inevitably get [[filth]]y. Additionally, the research required for silver tiles, [[Research#Smithing|Smithing]], is very important and is likely to be unlocked anyway. If the colony is producing its own cloth for carpets, silver tiles are more expensive but if the cloth needs to be bought, then they are directly comparable. Thus, silver tile is a strong competitor to fine carpets for many colonies, even ones with a cloth industry. | ||
+ | |||
+ | ===General Flooring=== | ||
+ | Compared to other floors, they are quite beautiful, but work and resource intensive. While its a good way to train construction skill as, besides failure, there is no penalty for low skill constructors, their use as actual flooring is limited outside of player preference. It requires significantly less work to construct [[sculptures]] to improve room beauty. | ||
+ | |||
+ | * Footnote: The fine purple carpet is very nice when paired with [[gold tile]] to create that Imperial Roman feel in your [[title|noble's]] bedroom and throneroom. | ||
+ | |||
+ | ==Version History== | ||
+ | * [[Royalty DLC]] release - added. | ||
{{nav|floor|wide}} | {{nav|floor|wide}} | ||
[[Category:Floor]] | [[Category:Floor]] |
Revision as of 09:10, 17 January 2022
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Fine Carpet is a type of flooring introduced in the Royalty DLC with 100% walk speed and 4 beauty each, meaning it can cause a "pleasant environment" happy thought in sufficient amounts. They are also flammable. Fine carpets require more work and more resources than regular carpets but provide additional beauty and meet the requirements for nobility . There are currently three types of fine carpet, differing only in their color and description. They are: Additionally, the Royalty DLC introduced Fine carpets, which require more work and more resources but provide additional beauty (4, vs. 2) and meet the requirements for nobility .
Fine white carpet
Base Stats
- Type
- Floor
- Beauty
- 4
- Flammability
- 32%
Building
- Size
- 1 × 1
- Placeable
- True
- Move Speed Factor
- 100%
Creation
- Required Research
- Carpet making
- Skill Required
- Construction 6
- Work To Make
- 4,000 ticks (1.11 mins)
There are currently three types of fine carpet, differing only in their color and description. They are:
- Fine burgundy carpet / Fine indigo carpet / Fine white carpet
Acquisition
Fine carpet can be constructed once the Carpet making research project has been completed. Each tile requires 35 Cloth, 4,000 ticks (1.11 mins) of work, and a Construction skill of 6.
Analysis
While extremely work and resource intensive, it has a very high beauty rating, and either it or fine stone tiles is required to meet the room requirements for high-ranking nobility.
There are two primary use cases for fine carpets, namely fine flooring for meeting the room requirements of nobles, and general flooring.
Fine Flooring
Fine carpets require less work to construct than fine stone tiles, both in their actual work to build and the work needed to get the required resources, and have beauty of 4 rather than 3. However, they are flammable unlike fine stone tiles, and add more wealth to the colony. Besides these considerations, they are largely interchangable.
In comparison to the other fine floors, namely gold and silver tile there is more interplay. Gold tiles are exceptionally expensive and their effect on colony wealth bears this out, but they also provide a phenomenal beauty rating of +12. They are also relatively quick to lay. The practicality of gold tile is limited however, due to their cost and the comparative ease of using sculptures to improve room beauty.
Silver tiles are surprisingly competitive with fine carpets - with a market value only 6 silver higher than fine carpets, higher beauty, no flammability, a cleanliness bonus, the high availability of silver and only requiring a construction skill of 3. This means they're easier to make impressive rooms out of, and to keep them impressive when they inevitably get filthy. Additionally, the research required for silver tiles, Smithing, is very important and is likely to be unlocked anyway. If the colony is producing its own cloth for carpets, silver tiles are more expensive but if the cloth needs to be bought, then they are directly comparable. Thus, silver tile is a strong competitor to fine carpets for many colonies, even ones with a cloth industry.
General Flooring
Compared to other floors, they are quite beautiful, but work and resource intensive. While its a good way to train construction skill as, besides failure, there is no penalty for low skill constructors, their use as actual flooring is limited outside of player preference. It requires significantly less work to construct sculptures to improve room beauty.
- Footnote: The fine purple carpet is very nice when paired with gold tile to create that Imperial Roman feel in your noble's bedroom and throneroom.
Version History
- Royalty DLC release - added.