Difference between revisions of "Standard subcore"

From RimWorld Wiki
Jump to navigation Jump to search
(Created page with "{{biotech}}{{stub}}{{Infobox main|production | name = Standard subcore | image = SubcoreRegular.png | description = A standard-tier mechanoid brain, this is a psychodynamic su...")
 
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{biotech}}{{stub}}{{Infobox main|production
+
{{Biotech}}
 +
{{Stub|reason=Missing type of item, Analysis}}
 +
{{Infobox main|production
 
| name = Standard subcore
 
| name = Standard subcore
 
| image = SubcoreRegular.png
 
| image = SubcoreRegular.png
 
| description = A standard-tier mechanoid brain, this is a psychodynamic substrate unit supporting a thinking subpersona. This particular subcore is strong enough to drive standard-tier mechanoids. Mechanoids are more than robots, and this is more than a silicon computer. Its thinking, psychically-present subpersona makes it more adaptable than silicon systems. However, this also means it can only be produced by analog pattern transfer from another thinking mind.
 
| description = A standard-tier mechanoid brain, this is a psychodynamic substrate unit supporting a thinking subpersona. This particular subcore is strong enough to drive standard-tier mechanoids. Mechanoids are more than robots, and this is more than a silicon computer. Its thinking, psychically-present subpersona makes it more adaptable than silicon systems. However, this also means it can only be produced by analog pattern transfer from another thinking mind.
 
<!-- Base Stats -->
 
<!-- Base Stats -->
| type =
+
| type =
 
| hp = 100
 
| hp = 100
| deterioration =
 
 
| marketvalue = 300
 
| marketvalue = 300
 
| mass base = 1
 
| mass base = 1
Line 22: Line 23:
 
| work to make =  
 
| work to make =  
 
| production facility 1 = Subcore softscanner
 
| production facility 1 = Subcore softscanner
| resource 1 =  
+
| resource 1 = steel
| resource 1 amount =  
+
| resource 1 amount = 50
| resource 2 =  
+
| resource 2 = component
| resource 2 amount =  
+
| resource 2 amount = 4
 
<!-- Unused -->
 
<!-- Unused -->
 
| always haulable =  
 
| always haulable =  
Line 38: Line 39:
 
| use hit points =  
 
| use hit points =  
 
}}
 
}}
A '''standard subcore''' is a ?? added by the [[Biotech DLC]].
+
A '''standard subcore''' is a crafting ingredient used in the gestation of some [[mechanoids]]. They are added by the [[Biotech DLC]].
  
 
== Acquisition ==
 
== Acquisition ==
?
+
Standard subcores can be created in the [[subcore softscanner]], which requires [[Research#Standard mechtech|Standard mechtech]] to be researched. Creating these items is not done with a standard work bill.
 +
 
 +
Firstly, the softscanner must be loaded with {{Required Resources}}. Then, a [[human]] must sit in the scanner for {{Ticks|7500}}. The person then receives Scanning Sickness for 4 days, or {{Ticks/minutes|240000}}.{{Check Tag|Mechanitor Factor?|Mechanitor factor of 2 is detailed in the severity per day section of the code. What is this? Does it mean Mechanitors reduce in severity 2x as fast? Etc.}} This has the following effects:
 +
* [[Consciousness]]: {{Bad|x75%}}
 +
* [[Manipulation]]: {{Bad|x75%}}
 +
* [[Moving]]: {{Bad|x75%}}
 +
* Vomiting {{MTB}}: {{Bad|1.5 days}}
 +
* [[Mood]]: {{--|8}}
 +
 
 
== Usage ==
 
== Usage ==
 
Standard subcores are used in the following crafting recipes:
 
Standard subcores are used in the following crafting recipes:
{{Ingredient List}}
 
  
Nav and categories here.
+
{{Ingredient List|noCollapse=true}}
 +
 
 +
== Version history ==
 +
* [[Biotech DLC]] Release - Added.
 +
 
 +
{{Nav|mechanoid|wide}}
 +
[[Category:Crafted Resource]]

Latest revision as of 04:18, 21 November 2024

Standard subcore

Standard subcore

A standard-tier mechanoid brain, this is a psychodynamic substrate unit supporting a thinking subpersona. This particular subcore is strong enough to drive standard-tier mechanoids. Mechanoids are more than robots, and this is more than a silicon computer. Its thinking, psychically-present subpersona makes it more adaptable than silicon systems. However, this also means it can only be produced by analog pattern transfer from another thinking mind.

Base Stats

Type
[[]]
Market Value
300 Silver
Stack Limit
10
Mass
1 kg
HP
100
Deterioration Rate
2
Flammability
60%

Creation

Crafted At
Subcore softscanner
Resources to make
Steel 50 + Component 4
Technical
defName
SubcoreRegular
thingCategories
Manufactured
techHediffsTags
SubcoreBasic


A standard subcore is a crafting ingredient used in the gestation of some mechanoids. They are added by the Biotech DLC.

Acquisition[edit]

Standard subcores can be created in the subcore softscanner, which requires Standard mechtech to be researched. Creating these items is not done with a standard work bill.

Firstly, the softscanner must be loaded with Steel 50 Steel, Component 4 Components. Then, a human must sit in the scanner for 7,500 ticks (2.08 mins). The person then receives Scanning Sickness for 4 days, or 240,000 ticks (66.67 mins).[Mechanitor Factor?] This has the following effects:

Usage[edit]

Standard subcores are used in the following crafting recipes:

  • Product Ingredients Type [ExpandCollapse]
    Lancer Lancer Steel 75 + Plasteel 75 + Component 4 + Standard subcore 1 Mechanoid
    Pikeman Pikeman Steel 100 + Plasteel 40 + Component 4 + Standard subcore 1 Mechanoid
    Scyther Scyther Steel 75 + Plasteel 75 + Component 4 + Standard subcore 1 Mechanoid
    Scorcher Scorcher Content added by the Biotech DLC Steel 80 + Plasteel 32 + Component 3 + Standard subcore 1 Mechanoid
    Tunneler Tunneler Content added by the Biotech DLC Steel 150 + Plasteel 75 + Component 4 + Standard subcore 1 Mechanoid
  • Version history[edit]