Difference between revisions of "Foam turret"
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== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == |
Latest revision as of 11:48, 27 September 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing Analysis and Summary/all mechanics. |
Foam turret
An activatable turret for extinguishing fires. The turret stands idle until someone approaches and activates it, after which it will automatically spray large amounts of firefoam on any flames in sight.
Base Stats
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 40%
- Terrain Affordance
- Light
- Power
- -80 W
Ranged Combat
- Mode
- Burst
- Damage
- 0 dmg
- Armor penetration
- 0%
- Cooldown
- 3,600 ticks (1 min)
- Range
- 19.9 tile(s)
- Accuracy
- 100% - 100% - 100% - 100%
- Velocity
- 27 (m/s)
- Burst Count
- 41 (per burst)
- Burst Ticks
- 2 ticks (0.03 secs)
(1800 RPM) - DPS
- 0
- Stopping power
- 0
Creation
- Required Research
- Foam turret
- Skill Required
- Construction 5
- Work To Make
- 1,800 ticks (30 secs)
- Stuff Tags
- Metallic
Foam turrets are security turrets that fire firefoam at nearby fires when activated by a pawn.
Acquisition[edit]
Foam turrets can be constructed once the foam turret research project has been completed. Each requires 30 Stuff (Metallic, 300 for SMVs), 70 Steel, 3 Components, 140 Chemfuel, 1,800 ticks (30 secs) of work modified by the construction speed of the builder and the work to build factor and offset of the material, and a construction skill of 5.
Summary[edit]
Analysis[edit]
Version history[edit]
- 1.4.3523 - Added.