Difference between revisions of "Blinding pulse"

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(Removed redirect to Psycasts#Blinding pulse)
Tag: Removed redirect
 
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| image = BlindingPulse.png
 
| image = BlindingPulse.png
 
| type = Psycast
 
| type = Psycast
| description =  
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| description = Induce noise in the visual centers of the brain, obscuring vision of everyone near the target point.
| psylink level =
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| psylink level = 2
| casting time =
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| casting time = 60
| ability range =  
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| ability range = 24.9
| psyfocus cost =  
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| psyfocus cost = 0.011
| neural heat gain =  
+
| neural heat gain = 20
| effect radius =
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| effect radius = 3.9
| duration =
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| duration = 1800
 
| duration multiplier =  
 
| duration multiplier =  
| goodwill impact =
+
| goodwill impact = -15
 +
| caster must be capable of violence = false
 
}}
 
}}
'''Blinding pulse''' is a level {{P|Psylink Level}} [[psycast]] that drives pawns insane in its area of effect.  
+
'''Blinding pulse''' is a level {{P|Psylink Level}} [[psycast]] that reduces the [[sight]] capacity of pawns in its area of effect.  
  
 
== Acquisition ==
 
== Acquisition ==
There are two ways to acquire {{P|Name}}:
+
{{Acquisition}}
# A randomly selected level {{P|Psylink Level}} psycast is granted to the psycaster when they gain psylink level {{P|Psylink Level}}. {{P|Name}} is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
 
# {{P|Name}} can also be acquired from a [[psytrainer]] naming it. See the [[psytrainer]] page for further details.
 
  
 
== Summary ==
 
== Summary ==
 +
{{Stub|section=1|reason=Essentially missing summary}}
 +
        <canTargetSelf>True</canTargetSelf>
 +
        <canTargetAnimals>True</canTargetAnimals>
 +
        <canTargetLocations>True</canTargetLocations>
 +
        <applyGoodwillImpactToLodgers>False</
 +
stat equivalent penalties
 +
       
 +
== Analysis ==
  
== Analysis ==
+
The reduction of 50% sight is equivalent to -6 shooting and melee skill. This is useful if you can it at a chokepoint, hitting a lot of enemies at once. For pawns with the default melee skill of 4 (including all [[insectoid]]s, [[fleshbeast]]s, and [[animal]]s), this reduces their melee hit chance from 62% to 42%, leading to a 32% reduction in melee damage. Against enemy with low psychic sensitivity such as mechanoids, or pawns with higher skills, the decrease in damage will be smaller.
 +
 
 +
When fighting melee enemies at a chokepoint, this psycast is more useful than [[vertigo pulse]], which doesn't reduce melee damage at all.
  
 
== Version history ==
 
== Version history ==
 +
* [[Royalty DLC]] Release - Added.
 +
* [[Version/1.1.2571|1.1.2571]] - Radius reduced from 5 to 4, range reduced from 25 to 20.
  
 +
{{Nav|psycasts|wide}}
 
[[Category: Psycasts]]
 
[[Category: Psycasts]]

Latest revision as of 12:57, 21 November 2024

Blinding pulse

Blinding pulse

Induce noise in the visual centers of the brain, obscuring vision of everyone near the target point.

Base Stats

Type
Psycast

Ability

Psylink Level
2
Psyfocus Cost
1.1%
Neural Heat Gain
20
Casting Time
60 ticks (1 sec)
Range
24.9 tiles
Effect Radius
3.9 tiles
Duration
1,800 ticks (30 secs)
Goodwill Impact
-15
Caster Must Be Capable of Violence
False

Blinding pulse is a level 2 psycast that reduces the sight capacity of pawns in its area of effect.

Acquisition[edit]

There are two ways to acquire the psycast Blinding pulse:

  1. Upon reaching psylink level 2, a random psycast of level 2 is granted regardless of how this level up is achieved. This won't apply if the psycaster already knew one or more level 2 psycast.
  2. Blinding pulse can also be acquired from a psytrainer naming it. See the psytrainer page for further details.

Summary[edit]

       <canTargetSelf>True</canTargetSelf>
       <canTargetAnimals>True</canTargetAnimals>
       <canTargetLocations>True</canTargetLocations>
       <applyGoodwillImpactToLodgers>False</

stat equivalent penalties

Analysis[edit]

The reduction of 50% sight is equivalent to -6 shooting and melee skill. This is useful if you can it at a chokepoint, hitting a lot of enemies at once. For pawns with the default melee skill of 4 (including all insectoids, fleshbeasts, and animals), this reduces their melee hit chance from 62% to 42%, leading to a 32% reduction in melee damage. Against enemy with low psychic sensitivity such as mechanoids, or pawns with higher skills, the decrease in damage will be smaller.

When fighting melee enemies at a chokepoint, this psycast is more useful than vertigo pulse, which doesn't reduce melee damage at all.

Version history[edit]

  • Royalty DLC Release - Added.
  • 1.1.2571 - Radius reduced from 5 to 4, range reduced from 25 to 20.