Difference between revisions of "Mechband dish"
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== Acquisition == | == Acquisition == | ||
− | Mechband dishes can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. Each requires ? {{Required Resources}} | + | Mechband dishes can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. Each requires ? {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. |
== Summary == | == Summary == |
Revision as of 01:15, 30 December 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: information. |
Mechband dish
A mech-band signaling device.
Base Stats
- Type
- Building
- Mass
- 25 kg
- HP
- 80
- Flammability
- 50%
Building
- Size
- 2 × 1
- Passability
- PassThroughOnly
- Cover Effectiveness
- 30%
Creation
- Required Research
- High mechtech
Technical
- thingCategories
- BuildingsMisc
- buildingTags
- Biotech
A mechband dish is a building added by the Biotech DLC that allows a mechanitor to summon the apocriton.
Acquisition
Mechband dishes can be constructed once the High mechtech research project has been completed. Each requires ? 75 Steel, 25 Plasteel, 2 Advanced components and 8,000 ticks (2.22 mins) of work.
Summary
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: How long until it arrives. Activation method etc.. |
A mechband dish can be activated by a mechanitor to summon the hostile apocriton, which will drop a nano structuring chip when defeated. This destroys the dish, turning it into 2-4 steel slag chunks.
It cannot be used in the time between another mechanoid boss being summoned and that boss arriving. In addition, there is a 2 day cooldown between summoning any mech boss.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: When to build first? Is it worth continuing to build them once they start appearing in raids? etc.. |
Version history
- Biotech DLC Release - Added.
- 1.4.3555 - Super-mechanoids cannot be called when there is already another super-mechanoid on the way.