Difference between revisions of "Tox shell"
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== Acquisition == | == Acquisition == | ||
− | Tox shell can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. The | + | Tox shell can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. The cost is increased to {{Icon Small|Steel||15}} [[steel]] and {{Icon Small|Chemfuel||15}} [[chemfuel]] if the [[AI_Storytellers#Player_tools|Classic Mortars]] difficulty option is enabled. |
== Summary == | == Summary == |
Revision as of 11:57, 30 December 2022
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Tox shell
An artillery shell containing reagents that, when combined, generate deadly tox gas. When fired, it will stick into the ground and release tox gas for some time before expiring.
Tox gas burns the lungs and eyes, causing a temporary shortness of breath and reduction in sight. Continued exposure to tox gas results in toxic buildup that can be lethal.
Base Stats
- Type
- Crafted Resources – Mortar shell
- Tech Level
- Industrial
- Stack Limit
- 25
- Mass
- 1.25 kg
- HP
- 60
- Deterioration Rate
- 1.5
- Flammability
- 100%
- Path Cost
- 15 (46%)
Ranged Combat
- Velocity
- 41 (m/s)
Creation
- defName
- Shell_Toxic
- thingCategories
- MortarShells"MortarShells" is not in the list (Armor, Art, Artifact, BasicClothing, Clothing, ExoticMisc, ImplantEmpireCommon, ImplantEmpireRoyal, MortarShell, PsychicApparel, ...) of allowed values for the "TradeTags" property.
- tradeTags
- MortarShells
The tox shell is a type of mortar shell that, upon exploding, releasing a cloud of tox gas ? tiles in radius. The cloud persists for ?? seconds.
Acquisition
Tox shell can be crafted at a Machining table once the Tox gas research project has been completed. They require 10 Steel, 10 Chemfuel, 800 ticks (13.33 secs) of work, and a Crafting skill of 4. The cost is increased to 15 steel and 15 chemfuel if the Classic Mortars difficulty option is enabled.
Summary
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Analysis
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Version history
- Biotech DLC Release - Added.