Difference between revisions of "Bandwidth pack"
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== Analysis == | == Analysis == | ||
− | In practice, bandwidth packs are ''permanent'' and 100% stable means | + | In practice, bandwidth packs are a ''permanent'' and 100% stable means of gaining bandwidth. [[Band node]]s stop working when the [[Events#Solar Flare|power goes out]], and [[apparel]] items will degrade over time and whenever damaged. Bandwidth packs never deteriorate when worn, and do not require power. So long as the mechanitor wears the pack and remains alive, it will persist forever. |
The ability to arm 9 more [[militor]]s, utility mechs, or 1-3 larger mechanoids is certainly powerful. The loss of the utility slot can be made up if you have the mechanoids to spare. However, 2 [[signal chip]]s are quite difficult to obtain, requiring you to defeat 2 [[diabolus]] mechs. While studying a signal chip does not consume it, they can be used for other useful implants, such as a [[control sublink]]. | The ability to arm 9 more [[militor]]s, utility mechs, or 1-3 larger mechanoids is certainly powerful. The loss of the utility slot can be made up if you have the mechanoids to spare. However, 2 [[signal chip]]s are quite difficult to obtain, requiring you to defeat 2 [[diabolus]] mechs. While studying a signal chip does not consume it, they can be used for other useful implants, such as a [[control sublink]]. |
Revision as of 14:29, 4 January 2023
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Bandwidth pack
A backpack containing bandwidth-expansion computer and antenna. It can increase a mechanitor's maximum total bandwidth.
Base Stats
Apparel
- Coverage
- Waist
- Layer
- Belt
Creation
- Required Research
- Standard mechtech
- Skill Required
- Crafting 4
- Work To Make
- 3,200 ticks (53.33 secs)
The bandwidth pack is a piece of apparel added by the Biotech DLC.
Acquisition
Bandwidth packs can be crafted at a Machining table once the Standard mechtech research project has been completed. They require 50 Steel, 8 Components, 2 Signal chips, 3,200 ticks (53.33 secs) of work, and a Crafting skill of 4.
Summary
Bandwidth packs occupy the utility slot. When worn, they give a mechanitor wearing it +9 bandwidth, allowing you to control more allied mechanoids. They have no quality.
Analysis
In practice, bandwidth packs are a permanent and 100% stable means of gaining bandwidth. Band nodes stop working when the power goes out, and apparel items will degrade over time and whenever damaged. Bandwidth packs never deteriorate when worn, and do not require power. So long as the mechanitor wears the pack and remains alive, it will persist forever.
The ability to arm 9 more militors, utility mechs, or 1-3 larger mechanoids is certainly powerful. The loss of the utility slot can be made up if you have the mechanoids to spare. However, 2 signal chips are quite difficult to obtain, requiring you to defeat 2 diabolus mechs. While studying a signal chip does not consume it, they can be used for other useful implants, such as a control sublink.
Version history
- Biotech DLC Release - Added.