Difference between revisions of "Template:Floor Table Row"
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(Shouldn't assume what it is - it should be set on every page.) |
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| {{%|{{Q|{{{?Name}}}|Cleaning Time Factor}}}} | | {{%|{{Q|{{{?Name}}}|Cleaning Time Factor}}}} | ||
| {{Q|{{{?Name}}}|Market Value Base|0}} | | {{Q|{{{?Name}}}|Market Value Base|0}} | ||
− | </includeonly><noinclude> | + | </includeonly><noinclude>{{Recode|reason=Carpet color system changed in 1.4}} |
{{Documentation}} | {{Documentation}} | ||
</noinclude> | </noinclude> |
Revision as of 11:01, 10 April 2023
This page has been suggested for recoding. Reason: Carpet color system changed in 1.4. You can help RimWorld Wiki by improving it. |
Usage
This template is meant to be used to compare different types of flooring like on floors and fine floor.
Example 1
{| {{STDT| sortable c_25 text-center}} ! Name !! Variants !! [[Fine floor|Fine]] !! Resources per tile !! data-sort-type="number" | Work to Build || data-sort-type="number" | Beauty !! data-sort-type="number" | Move Speed Modifier !! data-sort-type="number" | Flammability !! data-sort-type="number" | Cleanliness !! data-sort-type="number" | Cleaning Time Multiplier !! data-sort-type="number" | Filth Multiplier !! data-sort-type="number" | Wealth |- {{#ask: [[Name::Fine carpet||Sterile tile||Smooth stone||Fungal gravel||Burned floors]] | named args = yes | ?Name = ?Name | format = template | template = Floor Table Row }} |}
Would produce:
Name | Variants | Fine | Resources per tile | Work to Build | Beauty | Move Speed Modifier | Flammability | Cleanliness | Cleaning Time Multiplier | Filth Multiplier | Wealth |
---|---|---|---|---|---|---|---|---|---|---|---|
Fine carpet | Burgundy, Indigo, White | 35 | 4,000 ticks (1.11 mins) | 4 | 100% | 32% | 0 | 200% | 67 | ||
Fungal gravel | – | Overhead mountain | 1,000 ticks (16.67 secs) | -1 | 87% | 0% | -1 | 100% | 0 | ||
Smooth stone | Limestone, Marble, Granite, Sandstone, Slate | Rough stone/ Rough-hewn stone |
2,800 ticks (46.67 secs) | 2 | 100% | 0% | 0 | Expression error: Missing operand for *.% | 5 | ||
Sterile tile | – | 3 + 12 | 1,600 ticks (26.67 secs) | -1 | 100% | 0% | 0.6 | 60% | 24 |
Example 2
{| {{STDT| sortable c_25 text-center}} ! Name !! Variants !! [[Fine floor|Fine]] !! Resources per tile !! data-sort-type="number" | Work to Build || data-sort-type="number" | Beauty !! data-sort-type="number" | Move Speed Modifier !! data-sort-type="number" | Flammability !! data-sort-type="number" | Cleanliness !! data-sort-type="number" | Cleaning Time Multiplier !! data-sort-type="number" | Filth Multiplier !! data-sort-type="number" | Wealth |- {{#ask: [[Type::Floor]] [[Name::!Rough stone]] [[Name::!Rough-hewn stone]] | named args = yes | ?Name = ?Name | format = template | template = Floor Table Row | sort = From DLC, Name }} |}
Would produce:
Name | Variants | Fine | Resources per tile | Work to Build | Beauty | Move Speed Modifier | Flammability | Cleanliness | Cleaning Time Multiplier | Filth Multiplier | Wealth |
---|---|---|---|---|---|---|---|---|---|---|---|
Burned floor | – | Expression error: Unexpected < operator. | -6 | 93% | 0% | 0 | 100% | 0 | |||
Carpet | – | 7 | 800 ticks (13.33 secs) | 2 | 100% | 32% | 0 | 200% | 13 | ||
Concrete | – | 1 | 100 ticks (1.67 secs) | -1 | 100% | 0% | 0 | 80% | 2.3 | ||
Flagstone | Limestone, Marble, Granite, Sandstone, Slate | 4 (Stony) | 500 ticks (8.33 secs) | 0 | 100% | 0% | 0 | 80% | 5.5 | ||
Gold tile | – | 70 | 800 ticks (13.33 secs) | 11 | 100% | 0% | 0.2 | 60% | 705 | ||
Paved tile | – | 2 | 300 ticks (5 secs) | 0 | 100% | 0% | 0 | 80% | 4.9 | ||
Silver tile | – | 70 | 800 ticks (13.33 secs) | 4 | 100% | 0% | 0.2 | 60% | 73 | ||
Steel tile | – | 7 | 800 ticks (13.33 secs) | 0 | 100% | 0% | 0.2 | 60% | 16 | ||
Sterile tile | – | 3 + 12 | 1,600 ticks (26.67 secs) | -1 | 100% | 0% | 0.6 | 60% | 24 | ||
Stone tile | Limestone, Marble, Granite, Sandstone, Slate | 4 (Stony) | 1,100 ticks (18.33 secs) | 1 | 100% | 0% | 0 | 80% | 8 | ||
Straw matting | – | 2 | 120 ticks (2 secs) | -1 | 93% | 150% | -0.1 | 100% | 1.6 | ||
Wood floor | – | 3 | 85 ticks (1.42 secs) | 0 | 100% | 22% | 0 | 100% | 3.9 | ||
Bioferrite plate | – | 4 | 840 ticks (14 secs) | -2 | 100% | 15% | 0 | 60% | 5.5 | ||
Flesh | – | Expression error: Unexpected < operator. | -10 | 87% | 32% | -3 | 150% | 0 | |||
Void metal | – | Expression error: Unexpected < operator. | 0 | 100% | 0% | 1 | 60% | 0 | |||
Fungal gravel | – | Overhead mountain | 1,000 ticks (16.67 secs) | -1 | 87% | 0% | -1 | 100% | 0 | ||
Hex carpet | Burgundy, Indigo, White | 35 | 4,000 ticks (1.11 mins) | 4 | 100% | 32% | 0 | 200% | 67 | ||
Hex tile | – | 12 | 5,000 ticks (1.39 mins) | 3 | 100% | 0% | 0 | 60% | 41 | ||
Mindbend carpet | Diamond, Purple, Green, Blue, Yellow | 35 | 4,000 ticks (1.11 mins) | 4 | 100% | 32% | 0 | 200% | 67 | ||
Morbid carpet | Burgundy, Indigo, White | 35 | 4,000 ticks (1.11 mins) | 4 | 100% | 32% | 0 | 200% | 67 | ||
Morbid stone tile | Limestone, Marble, Granite, Sandstone, Slate | 20 (Stony) | 5,000 ticks (1.39 mins) | 3 | 100% | 0% | 0 | 80% | 36 | ||
Spikecore plates | – | 12 | 5,000 ticks (1.39 mins) | 3 | 100% | 0% | 0 | 60% | 41 | ||
Spikecore stone tile | Limestone, Marble, Granite, Sandstone, Slate | 20 (Stony) | 5,000 ticks (1.39 mins) | 3 | 100% | 0% | 0 | 80% | 36 | ||
Totemic boards | – | 20 | 5,000 ticks (1.39 mins) | 3 | 100% | 22% | 0 | 100% | 42 | ||
Totemic stone tile | Limestone, Marble, Granite, Sandstone, Slate | 20 (Stony) | 5,000 ticks (1.39 mins) | 3 | 100% | 0% | 0 | 80% | 36 | ||
Fine carpet | Burgundy, Indigo, White | 35 | 4,000 ticks (1.11 mins) | 4 | 100% | 32% | 0 | 200% | 67 | ||
Fine stone tile | Limestone, Marble, Granite, Sandstone, Slate | 20 (Stony) | 5,000 ticks (1.39 mins) | 3 | 100% | 0% | 0 | 80% | 36 |
The above documentation is transcluded from Template:Floor Table Row/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |