Difference between revisions of "Poplar tree"
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m ((Bot) XML data extraction: Adding plant info) |
m ((Bot) XML data extraction: Adding sow tags) |
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Line 39: | Line 39: | ||
| use hit points = True | | use hit points = True | ||
| wild cluster radius = 8 | | wild cluster radius = 8 | ||
+ | | sow tag decorative = false | ||
+ | | sow tag ground = false | ||
+ | | sow tag hydroponic = false | ||
| beauty base = 3 | | beauty base = 3 | ||
| flammability base = 0.8 | | flammability base = 0.8 |
Revision as of 13:38, 16 April 2015
"PassThroughOnly" is not in the list (impassable, pass through only, standable) of allowed values for the "Passability" property.
Poplar tree
A softwood tree that grows very fast. Unfortunately, its wood is weak and so it yields less useful material than hardwood trees.
Base Stats
Stat Modifiers
Poplar tree
A softwood tree that grows very fast. Unfortunately, its wood is weak and so it yields less useful material than hardwood trees.
Base Stats
Stat Modifiers
Poplar Tree
"A softwood tree. Grows fast, but its wood isn't very strong."
— In-game description
Can be cut down by your colonists for wood, using the 'chop wood' order.
Poplar trees grow much faster than their oak counterparts, but don't yield as much wood.