Difference between revisions of "Smokeleaf plant"
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ZombieElvis (talk | contribs) |
(Updated for A17 growth cycles) |
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Line 19: | Line 19: | ||
| flammability base = 0.8 | | flammability base = 0.8 | ||
| harvest yield = 11 | | harvest yield = 11 | ||
− | | grow days = | + | | grow days = 7.5 |
| minimum required growing skill = 4 | | minimum required growing skill = 4 | ||
− | | real grow days = | + | | real grow days = 13.64 |
| fertility sensitivity = 1 | | fertility sensitivity = 1 | ||
}} | }} |
Revision as of 07:22, 1 June 2017
Smokeleaf plant
A leafy crop grown for the psychological effects of chemicals in its leaves. Smokeleaf leaves can be prepared into joints at the crafting spot. Smokeleaf makes a user feel relaxed, but reduces motivation, and can be addictive.
Base Stats
Stat Modifiers
A smokeleaf plant is a leafy plant cultivated for the psychological effects of smoking its leaves. Smokeleaf leaves can be prepared into joints at a crafting spot.Sowing smokeleaf plants requires a minimum growing skill of 4, but any colonist capable of plant cutting can harvest them.