Difference between revisions of "IED smoke trap"
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| resource 1 amount = 2 | | resource 1 amount = 2 | ||
| deconstruct yield = nothing | | deconstruct yield = nothing | ||
+ | | skill 1 = Construction | ||
+ | | skill 1 level = 3 | ||
}} | }} | ||
The '''IED smoke trap''' explodes into a [[smoke]] cloud of 8.6-tile radius 0.15 seconds after an enemy had walked over it. | The '''IED smoke trap''' explodes into a [[smoke]] cloud of 8.6-tile radius 0.15 seconds after an enemy had walked over it. | ||
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== Version History == | == Version History == | ||
− | |||
{{nav|security|wide}} | {{nav|security|wide}} | ||
[[Category:Security]] | [[Category:Security]] |
Revision as of 00:48, 8 April 2021
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IED smoke trap
A pair of smoke shells connected to a trigger which detonates on touch or bullet impact. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.
Base Stats
- Type
- Security
- Beauty
- -4
- HP
- 40
- Flammability
- 100%
Building
- Size
- 1 × 1
- Placeable
- Yes
Creation
- Skill Required
- Construction 3
- Work To Make
- 1,400 ticks (23.33 secs)
- Deconstruct yield
- nothing
The IED smoke trap explodes into a smoke cloud of 8.6-tile radius 0.15 seconds after an enemy had walked over it.
When tripped, it will start emitting a hissing sound hinting enemies to run away.