Difference between revisions of "Drug lab"
Line 14: | Line 14: | ||
| facility = tool cabinet | | facility = tool cabinet | ||
| stuff tags = Metallic, Woody | | stuff tags = Metallic, Woody | ||
+ | | research = Drug Production | ||
| work to make = 3500 | | work to make = 3500 | ||
| resource 1 = Stuff | | resource 1 = Stuff |
Revision as of 12:32, 28 August 2021
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Drug lab
A work bench equipped with containers, heaters, and measurement equipment for producing various drugs.
Base Stats
- Type
- Production
- Beauty
- 0
- HP
- 120
- Flammability
- 100%
Building
- Size
- 1 × 3
- Placeable
- Yes
- Power
- 0 W
- Facility
- Tool cabinet
Creation
- Required Research
- Drug production
- Skill Required
- Construction 4
- Work To Make
- 3,500 ticks (58.33 secs)
- Stuff Tags
- Metallic, Woody
The drug lab can be built upon researching Drug Production, however colonists who are incapable of intellectual work can't use it. Colonists must be assigned to crafting to use this.
Acquisition
It cannot be traded for, so to have one you must construct it. This requires the research of drug production, a construction skill of at least 4, and 50 Stuff (Metallic/Woody, 500 for SMVs), 75 Steel, 6 Components in 3,500 ticks (58.33 secs) after the research Drug production has been completed. Despite the intellectual skill being a large factor in using the lab, the building of one does not seem to rely on it.
Summary
The following items can be crafted at the drug lab.
Analysis
The ability to craft industrial medicine can be very useful, but while two of the ingredients (herbal medicine and 3 cloth) can be simply grown, neutroamine must be traded for. Overall it is cheaper to craft it, coming in at a third of the base price of the product, but requires plant material.
Aside from medicinal purposes, it can also be a very large source of income. Growing psychoid leaves and mass-producing Yayo or Flake can be hugely profitable.
Stats table
Drug lab | Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|
Material | |||||
Bioferrite | 0 | ticks (2.43 mins) | 8,750240 | 75% | 405 |
Gold | 20 | ticks (52.5 secs) | 3,15072 | 40% | 5,345 |
Plasteel | 0 | ticks (2.14 mins) | 7,700336 | 0% | 810 |
Silver | 6 | ticks (58.33 secs) | 3,50084 | 40% | 845 |
Steel | 0 | ticks (58.33 secs) | 3,500120 | 40% | 440 |
Uranium | 0 | ticks (1.85 mins) | 6,650300 | 0% | 660 |
Wood | 0 | ticks (40.83 secs) | 2,45078 | 100% | 405 |