Difference between revisions of "Biofuel refinery"
(type: Production -> Building; type2: Resources -> Production; placeable: Yes -> true; size: 2 ˣ 3 -> 3 ˣ 2; flammability: 1.0 -> 1; research: Biofuel Refining -> Biofuel refining; resource 1 amount: 200 -> 150; path cost: - -> 50; passability: - -> pass through only; mass base: - -> 20; terrain affordance: - -> heavy;) |
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{{infobox main|production| | {{infobox main|production| | ||
− | | name = Biofuel refinery | + | |name = Biofuel refinery |
− | | image = Refinery.png|Biofuel refinery | + | |image = Refinery.png|Biofuel refinery |
− | | imagesize = 198px | + | |imagesize = 198px |
− | | description = Refines biological matter like wood or plant matter into chemfuel. | + | |description = Refines biological matter like wood or plant matter into chemfuel. |
− | | type = | + | |type = Building |
− | | type2 = | + | |type2 = Production |
− | | placeable = | + | |placeable = true |
− | | size = 2 | + | |path cost = 50 |
− | | hp = 200 | + | |passability = pass through only |
− | | power = -170 | + | |cover = 0.5 |
− | | | + | |size = 3 ˣ 2 |
− | | | + | |mass base = 20 |
− | | | + | |flammability = 1 |
− | | work to make = 2000 | + | |hp = 200 |
− | | resource 1 = Steel | + | |power = -170 |
− | | resource 1 amount = | + | |terrain affordance = heavy |
− | | resource 2 = Component | + | |research = Biofuel refining |
− | | resource 2 amount = 3 | + | |skill 1 = Construction |
− | + | |skill 1 level = 4 | |
− | + | |work to make = 2000 | |
+ | |resource 1 = Steel | ||
+ | |resource 1 amount = 150 | ||
+ | |resource 2 = Component | ||
+ | |resource 2 amount = 3 | ||
}} | }} | ||
The '''biofuel refinery''' is a work table that produces [[chemfuel]] from [[wood]] or [[raw food]] (except [[hay]]). It cannot be re-installed. | The '''biofuel refinery''' is a work table that produces [[chemfuel]] from [[wood]] or [[raw food]] (except [[hay]]). It cannot be re-installed. |
Revision as of 13:07, 11 October 2021
Biofuel refinery
Refines biological matter like wood or plant matter into chemfuel.
Base Stats
- Type
- Building – Production
- Mass
- 20 kg
- HP
- 200
- Flammability
- 100%
- Path Cost
- 50 (21%)
Building
- Size
- 3 × 2
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 50%
- Terrain Affordance
- Heavy
- Power
- -170 W
Creation
- Required Research
- Biofuel refining
- Skill Required
- Construction 4
- Work To Make
- 2,000 ticks (33.33 secs)
The biofuel refinery is a work table that produces chemfuel from wood or raw food (except hay). It cannot be re-installed.
Acquisition
Constructing a biofuel refinery requires Biofuel Refining to be researched, as well as 150 Steel, 3 Components and 2,000 ticks (33.33 secs). It requires a minimum construction skill of 4.
Analysis
Refinery Usage
While the refinery is selected, click "Bills" then "Add Bill" to add an order to produce chemfuel:
- Make chemfuel from wood: Turns 70 wood logs into 35 chemfuel. Takes 2,000 ticks (33.33 secs) of work.
- Make chemfuel from raw food: Turns 3.5 nutrition worth of food ingredients into 35 chemfuel, worth 80.5. Takes 2,500 ticks (41.67 secs) of work.
Ingredients
Most raw ingredients have a nutrition value of 0.05. For such ingredients, 3.5 nutrition requires 70 units, which is the same quantity required of wood.
Since chemfuel powered generators use only 4 fuel per day, it is very easy to achieve power from a closed system. (A farm can easily fuel its own Sunlamps and still provide a surplus of food)
Version history
- Before Beta 19, it used to be simply called the Refinery, and meals could be used as organic ingredients.