Difference between revisions of "Insect meat"
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− | # | + | {{Stub|reason = Add consideration of how [[Ideoligion]] affects consumption of meat, insect meat, and human meat together and seperately}} |
+ | {{Infobox main|Food | ||
+ | | name = Insect meat | ||
+ | | image = Meat insect c.png|Insect meat | ||
+ | | description = Raw butchered flesh. If necessary, can be cooked into meals, or even eaten raw. Extremely unappetizing. | ||
+ | <!-- Base Stats --> | ||
+ | | type = Food | ||
+ | | type2 = Raw food | ||
+ | | hp = 60 | ||
+ | | deterioration = 6 | ||
+ | | marketvalue = 0.5 | ||
+ | | beauty = -4 | ||
+ | | mass base = 0.03 | ||
+ | | flammability = 0.5 | ||
+ | <!-- Ingestion --> | ||
+ | | taste = Raw | ||
+ | | food poison chance = 0.02 | ||
+ | | days to rot = 2 | ||
+ | | nutrition = 0.05 | ||
+ | }} | ||
+ | {{See also|Meat (disambiguation)|Meat|Human meat}} | ||
+ | '''Insect meat''' can be obtained by butchering [[insectoids]]. The amount obtained depends on the [[Meat Amount]] of the butchered animal, as well as the [[Butchery Efficiency]] of the butcher. It can be used alone to produce simple [[meals]], or combined with other ingredients to produce fine, lavish meals, pemmican and kibble. As a raw food item, colonists [[Thoughts#Memory Eating|dislike]] eating uncooked meat. | ||
+ | |||
+ | Colonists consider insect meat disgusting, and will suffer the "Ate cooked insect meat" bad thought (-3 [[mood]]) when eating meals made with it. Cooking it into a [[fine meal]] (+5 mood) offsets this penalty for a total of +2 mood, making cooking insect meat worthwhile if a colony's food supplies are low. Alternatively, if the colony has the insect meat for free, cooking it into a [[lavish meal]] (+12 mood) will give a total of +9 mood while requiring the same amount of vegetables as basic a [[simple meal]] made from vegetable. The resulting meal will also be suitable for nobles. By default, cooks will not cook with insect meat, but you can make them do so by allowing insect meat in cooking [[bill]]s. | ||
+ | |||
+ | Its market value is only {{icon|silver|0.5}}, or 25% of regular meat. |
Revision as of 21:27, 15 April 2022
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Add consideration of how Ideoligion affects consumption of meat, insect meat, and human meat together and seperately. |
Insect meat
Insect meat can be obtained by butchering insectoids. The amount obtained depends on the Meat Amount of the butchered animal, as well as the Butchery Efficiency of the butcher. It can be used alone to produce simple meals, or combined with other ingredients to produce fine, lavish meals, pemmican and kibble. As a raw food item, colonists dislike eating uncooked meat.
Colonists consider insect meat disgusting, and will suffer the "Ate cooked insect meat" bad thought (-3 mood) when eating meals made with it. Cooking it into a fine meal (+5 mood) offsets this penalty for a total of +2 mood, making cooking insect meat worthwhile if a colony's food supplies are low. Alternatively, if the colony has the insect meat for free, cooking it into a lavish meal (+12 mood) will give a total of +9 mood while requiring the same amount of vegetables as basic a simple meal made from vegetable. The resulting meal will also be suitable for nobles. By default, cooks will not cook with insect meat, but you can make them do so by allowing insect meat in cooking bills.
Its market value is only 0.5, or 25% of regular meat.