Difference between revisions of "Witchwood tree"
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Boomaloper (talk | contribs) |
Boomaloper (talk | contribs) (standardized infobox to trees) |
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| grow days = 28 | | grow days = 28 | ||
| harvest work = | | harvest work = | ||
+ | | product = wood | ||
+ | | yield = 8 | ||
+ | | min sowing skill = 6 | ||
| min fertility = 0.5 | | min fertility = 0.5 | ||
| fertility sensitivity = 0 | | fertility sensitivity = 0 | ||
| nutrition = 2.00 | | nutrition = 2.00 | ||
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| livesin_temperateforest = | | livesin_temperateforest = | ||
| livesin_borealforest = | | livesin_borealforest = |
Revision as of 05:32, 22 November 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Witchwood tree
A small toxin-adapted tree with a twisted trunk. It can only grow on polluted terrain. When harvested, it yields a meager amount of wood.
Base Stats
Ingestion
- Nutrition
- 2.00
Plant Stats
- Time to grow
- 28 days (51.69 days)
- Min Skill
- 6 Plants
- Min Fertility
- 50%
- Fertility Sensitivity
- 0%
- Min light to grow
- 50%
Witchwood trees are a wild tree added by the Biotech DLC that can be found in the biomes. It can only grow in polluted terrain, and can either be found growing there naturally, or sown by colonists. Witchwoods can grow well in poor soil, and like Polux Trees, are one of the few trees able to survive in heavily polluted terrain. On the other hand, they look ugly, grow slowly, and do not yield as much wood as other varieties.
Version history
- Biotech DLC Release - Added.