Difference between revisions of "Template:Acquisition/doc"
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== Usage == | == Usage == | ||
Goal is to be able to automate the initial paragraph of acquisition. Not finished. | Goal is to be able to automate the initial paragraph of acquisition. Not finished. | ||
+ | # Whether it can be build or crafted. {{Check}} | ||
+ | #* Handle things that can be mined {{Cross}} | ||
+ | #* Handle things that can't be made by the player {{Cross}} | ||
# Workbench/es {{Check}} | # Workbench/es {{Check}} | ||
# Research {{Check}} | # Research {{Check}} | ||
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# Gestation cycles {{Check}} | # Gestation cycles {{Check}} | ||
# Ideoligion requirements {{Cross}} ''(requires infobox update)'' | # Ideoligion requirements {{Cross}} ''(requires infobox update)'' | ||
− | # Whether it can be bought from traders. {{Check}} ''(a lot of pages are missing the [[Property:TradeTags]] | + | # Whether it can be bought from traders. {{Check}} ''(a lot of pages are missing the [[Property:TradeTags]] though)'' |
#* Which traders it can be bought from {{Cross}} | #* Which traders it can be bought from {{Cross}} | ||
Revision as of 16:16, 10 January 2024
This page has been suggested for recoding. Reason: get this up and running. You can help RimWorld Wiki by improving it. |
Usage
Goal is to be able to automate the initial paragraph of acquisition. Not finished.
- Whether it can be build or crafted.
- Handle things that can be mined
- Handle things that can't be made by the player
- Workbench/es
- Research
- Techprint (hardcoded list)
- Number of techprints (hardcoded list)
- Techprint (hardcoded list)
- Required resources
- Crafting time (Modified by what, when infobox is updated) (?)
- Minimum skill
- Gestation cycles
- Ideoligion requirements (requires infobox update)
- Whether it can be bought from traders. (a lot of pages are missing the Property:TradeTags though)
- Which traders it can be bought from
- Mech resurrection? ?
Examples
Flak vest
Flak vests can be crafted at a machining table once the flak armor research project has been completed. Each requires 60 Steel, 30 Cloth, 1 Component, 9,000 ticks (2.5 mins) of work modified by the general labor speed of the crafter, and a crafting skill of 4.
Machining table
Machining tables can be constructed once the machining research project has been completed. Each requires 150 Steel, 5 Components, 3,000 ticks (50 secs) of work modified by the construction speed of the builder, and a construction skill of 4.
War mask
War masks can be crafted at a crafting spot, hand tailor bench, or electric tailor bench, each requiring 25 Stuff (Woody) and 3,000 ticks (50 secs) of work modified by the general labor speed of the crafter and the work to make factor of the material.
Stool
Stools can be constructed, each requiring 25 Stuff (Metallic/Woody/Stony, 250 for SMVs) and 450 ticks (7.5 secs) of work modified by the construction speed of the builder and the work to build factor and offset of the material.
Cataphract armor
Cataphract armor can be crafted at a fabrication bench once the cataphract armor research project has been completed. Note that this research requires two techprints. Each requires 150 Plasteel, 50 Uranium, 6 Advanced components, 75,000 ticks (20.83 mins) of work modified by the general labor speed of the crafter, and a crafting skill of 8.
Centurion
Centurions can be gestated by a mechanitor at a large mech gestator once the ultra mechtech research project has been completed. Note that this research requires a nano structuring chip to unlock. Each requires 300 Steel, 200 Plasteel, 2 Advanced components, 1 Powerfocus chip, 1 High subcore and 12 gestation cycles taking 1,800 ticks (30 secs) each to initiate. They take up 5 bandwidth from their linked mechanitor.