Difference between revisions of "Chaos skip"

From RimWorld Wiki
Jump to navigation Jump to search
Line 20: Line 20:
  
 
== Acquisition ==
 
== Acquisition ==
There are two ways to acquire {{P|Name}}:
+
{{Acquisition}}
# A randomly selected level {{P|Psylink Level}} psycast is granted to the psycaster when they gain psylink level {{P|Psylink Level}}. {{P|Name}} is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
 
# {{P|Name}} can also be acquired from a [[psytrainer]] naming it. See the [[psytrainer]] page for further details.
 
  
 
== Summary ==
 
== Summary ==

Revision as of 12:52, 4 April 2024

Chaos skip

Chaos skip

Teleport the target to a random position near where it started. Objects above a certain size cannot be teleported.

Base Stats

Type
Psycast

Ability

Psylink Level
3
Psyfocus Cost
2%
Neural Heat Gain
18
Casting Time
15 ticks (0.25 secs)
Range
24.9 tiles
Goodwill Impact
-15

Chaos skip is a level 3 psycast that teleports its target to a random place in its area of effect.

Acquisition

There are two ways to acquire the psycast Chaos skip:

  1. Upon reaching psylink level 3, a random psycast of level 3 is granted regardless of how this level up is achieved. This won't apply if the psycaster already knew one or more level 3 psycast.
  2. Chaos skip can also be acquired from a psytrainer naming it. See the psytrainer page for further details.

Summary

The caster does nto need to be capable of violence

<randomRange>6.9~24.9</randomRange> <stunTicks>70~120</stunTicks> <applyGoodwillImpactToLodgers>False</applyGoodwillImpactToLodgers>

Analysis

Use on enemies that already entered melee range to force them to break distance in a random direction. Be careful of skipping them into your base.

Version history