Difference between revisions of "Blinding pulse"
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== Analysis == | == Analysis == | ||
+ | {{Rewrite|section=1|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}} | ||
+ | * '''Blinding Pulse''' reduces the Sight of enemies and thus their accuracy, giving you the upper hand in combat. Especially useful against clustered ranged tribals. Using this against melee fighters is useful as well, reducing their hit chance. | ||
== Version history == | == Version history == |
Revision as of 11:30, 5 April 2024
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Blinding pulse
Blinding pulse is a level 2 psycast that drives pawns insane in its area of effect.
Acquisition
There are two ways to acquire Blinding pulse:
- A randomly selected level 2 psycast is granted to the psycaster when they gain psylink level 2. Blinding pulse is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
- Blinding pulse can also be acquired from a psytrainer naming it. See the psytrainer page for further details.
Summary
Analysis
This section is suggested to be rewritten. Reason: Currently just a Copy-paste of minor tactics previously on Psycasts - needs verification, rewriting, formatting, and expansion. You can help the RimWorld Wiki by improving it. |
- Blinding Pulse reduces the Sight of enemies and thus their accuracy, giving you the upper hand in combat. Especially useful against clustered ranged tribals. Using this against melee fighters is useful as well, reducing their hit chance.
Version history
- Royalty DLC Release - Added.
- 1.1.2571 - Radius reduced from 5 to 4, range reduced from 25 to 20.